Quote Originally Posted by Jojoya View Post
I never said RNG was skill. How you choose to react to RNG - that is skill. Do you make a good choice or a bad one?
There is no such think as skill in crafting. There never was. There never will be. It's crafting.

I keep trying to get that point across. Crafting in this game was designed to be engaging, not difficult. It was designed to be interactive and interesting, not the equivalent of working out the physics of the universe. Why do "elite crafters" want things to be harder? Greed. Every single thread on this subject has the exact same reasoning: Now everyone crafts and we don't make as much money anymore.

Solution: Every single one wishes the math would be just hard enough so that only they can still do it. The problem is that nearly every crafter can do math so that won't work. No, the only solution is to just admit that crafting isn't hard no matter how much they mess with our action bars. It's interactive and engaging. THAT was what it was designed for.

Personally, I wouldn't mind if they increased the math requirements for crafting. I'd love to see the complaints here on this forum when those that asked for it to be more difficult started complaining that it's now too hard! Imagine needing a calculator and a spreadsheet to determine what button you pushed next! Imagine if the equation being used was one that you couldn't enter on a standard calculator.

I just don't get all of the hate here. Square Enix created something interactive and engaging and players continually complain about it not being hard enough because there are too many people enjoying the content.

...Unless you can show me a source or something that shows that the original intent of crafting was to be super difficult. I haven't seen it. As far as I can tell, I just don't see it. It looks like something that was meant to be fun.