Quote Originally Posted by Recon1o6 View Post
3.4 dark knight by a longshot. Buffs, debuffs and lots of combos. Wasn't perfect but at the time I had faith. I miss those days

warrior is a toss up between arr and sb, I didn't play it at all in HW but i did in ARR and a couple of times in SB. Its never really stuck with me, and it certainly doesnt now its braindead

Paladin is late sb though i barely got to play it. its not appealed to me but i love its solo capabilities
WAR in HW was broken. SP is 10% dmg down on enemies. SE has synergy with slashing jobs, NiN, PLD and DRK. Unchained gave it the best opener. Berserk was 50% attack power NOT damage dealt and can be paired with internal release, MNK cross class. Deliverance was 2% crit per stack, max 5. Defiance pairs well with SCH and Adlo crits. You get the idea now. It was a job where you had to set up your cds and gauge properly for Berserk windows instead of how IR works after the nerf in 4.2. A high skill ceiling job that rewarded you greatly and put you on par with DPS which is insane when you consider that it is a tank.