Quote Originally Posted by Shurrikhan View Post
what if we instead went the opposite direction, to where things were dangerous enough that AoE would be something much more situationally applicable, and CC, focus targeting, and the like were brought back to the fore?
Adding in CCing, DPS peeling and kiting mobs, and more situational tactics?
Neat idea, there is content in FF14 that uses those skills (like deep dungeons & PVP), so having low level dungeons teach those skills doesn't sound bad on paper, but... if dungeons don't play that way at endgame I'm not sure it's a good idea. The early stuff should ideally reflect how we play later and unless later dungeons need those skills too it'll ultimately make the endgame feel more hollow as those elements fall away.