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  1. #29
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by SirEdeonX View Post
    I can't believe anyone mentioned the exp, sp gain in sidequests monsters

    That is a huge fix and I remember so many people raging about it << where are they now? lol
    Probably rage quit because they couldn't quest grind to level lol. Its not that big of a fix since quest mobs aren't really much different from world spawns so the SP rates will still be very minimal.

    On topic of shell again:

    On the topic of monster attribute changes and possibly player attribute changes, can you go more into detail on this? A lot of players feel everything is still a bit out of whack when it comes to the current attributes like dex barely affecting Accuracy or Shell barely reducing an Imps Blizzard damage.

    Our Lead Battle Director, Matsui-san, is currently undergoing--they're basically going to change the equations for how stuff is calculated, all of these attributes. As they balance each of the classes with the new balance system, they're going to go through and check each action. And then see how that needs to be adjusted, and reassign each attribute as they go along.

    Since it's going to be such a huge undertaking, it's going to happen in steps--it's not all going to change in the next patch, but over the next few patches we hope to change it. But we want to reassess everything, so it's not like we're going to be looking at one broken thing, we're going to be changing pretty much everything.

    One of the reasons that you have some of the things not affecting something at all--like Shell not working on a lot of spells--is because right now a lot of the calculations for that stuff is too complex. Because it's so complex, it's difficult to balance. They want to make it simpler, not just so the players know what's going on--having to have some super program going on in the background to understand the calculations--but also so when the devs do balancing, it's easier for them to balance.
    It's not broken, it's just the calculations are making it hard to balance which is why it seems like it does nothing because by eyeballing you can't tell -- you need parse data and proper variables to test.
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    Last edited by Jennestia; 03-26-2011 at 12:35 AM.