Quote Originally Posted by Gruntler View Post
RDM really just needs another Shadowbringers-treatment, a bit of quality of life tools to make the job play smoother
Tbf, RDM lucked out with just how little (and therefore non-invasive or mechanic-gutting) QoL it was given. The same period's "QoL improvements" on Monk and MCH gutted existing playstyles.

(No, I'm not including Leaden Fist or the MCH combos in that, but merely all the ways GL was sabotaged into a non-mechanic before being removed completely and what the simplification of removing ammo or Rapid Fire--only to replace it with an even more ping dependent version--cost those affected jobs.)

In XIV, at least, "QoL" applied to job mechanics sometimes has a serious threat of Monkey's Paw outcomes.