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Thread: FF14 community

  1. #241
    Player

    Join Date
    Jul 2017
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    Quote Originally Posted by Goji1639 View Post
    Legendary, eh. Are you coming onto me?

    I was just pointing out the irony of you delicate flowers becoming aghast when someone suggested speed runners have some kind of ADHD like mental disorder, but you calling people who don't use essences "morally defective, sociopathic losers" gets a standing ovation here.

    But I didn't intend to interrupt; you all please continue ranting about how "toxic" the other side is.
    Hey I the ASPD group is not so bad. You can hang out with me we have cookies.
    (0)

  2. #242
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,912
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by MilkieTea View Post
    [...]I’m a solo player. I don’t grab packs of mobs and aoe them to death. I kill maybe 5 or 6, get like 4 frags of skill, and I’m done. And it STILL is enough for me to make an impact in CEs, fates, etc. I havent even TOUCHED DR and I know that by the time I do (since Im rank 11 right now) I’ll have more than enough to make even a small impact. I regularly have essence of the martialist on hand - a 60% Damage boost? sign me up!
    That's why to me, it's mind boggling how those players can be when it comes to bringing the bare minimum to the table in group contents. Cultural difference? Probably, but I'd rather not question that further. In my case, I went big the first time I had the motivation to farm for those frags, evidently done with 2 of my friend & randoms that joins our farming group. Across all farming sessions, I think it's safe to say I've invested about 6 (six) hours in total from different days. The result? Now I'm running more than enough essences AND lost actions to last me all relics I had about 160+ counts of each essences except deep and pure essences by the time I run out of motivation, minus 5-10 from some frags I got on the way, and this is from several months ago. Up till now, I still yet to burn half of what I've farmed. A total of six hours translated into 'god mode' that lasts for months? Yass plss!

    Do I expect another player to invest same amount of effort like that? Certainly no. Not everybody should do that, (evidently) I just suffer from that 'x99 Elixir Syndrome'. And yet it's easy to guess how much a player can make within 15m - 30m of farming plus how far it can benefit themselves--and indirectly, to players grouped with them.
    (7)

  3. #243
    Player
    MilkieTea's Avatar
    Join Date
    Dec 2020
    Location
    Interdimensionality
    Posts
    2,134
    Character
    C'erise Vanesse
    World
    Maduin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Rein_eon_Osborne View Post
    That's why to me, it's mind boggling how those players can be when it comes to bringing the bare minimum to the table in group contents. Cultural difference? Probably, but I'd rather not question that further. In my case, I went big the first time I had the motivation to farm for those frags, evidently done with 2 of my friend & randoms that joins our farming group. Across all farming sessions, I think it's safe to say I've invested about 6 (six) hours in total from different days. The result? Now I'm running more than enough essences AND lost actions to last me all relics I had about 160+ counts of each essences except deep and pure essences by the time I run out of motivation, minus 5-10 from some frags I got on the way, and this is from several months ago. Up till now, I still yet to burn half of what I've farmed. A total of six hours translated into 'god mode' that lasts for months? Yass plss!

    Do I expect another player to invest same amount of effort like that? Certainly no. Not everybody should do that, (evidently) I just suffer from that 'x99 Elixir Syndrome'. And yet it's easy to guess how much a player can make within 15m - 30m of farming plus how far it can benefit themselves--and indirectly, to players grouped with them.
    Yep! It's a small amount of effort for a large amount of gain. Just getting a few frags at a time, maybe while waiting for CEs to pop, is more than enough. Heck, join a big party (just shouting "LFG fates!" is enough for me) and you'll be raking in frags, memories, etc, just from the other players around you doing what you're doing!
    (3)
    Off-Topic Discussion Megathread: https://forum.square-enix.com/ffxiv/threads/434886-Off-Topic-Discussion-Megathread
    Quote Originally Posted by Stormpeaks View Post
    No thanks. Housing is fine as it is

  4. #244
    Player
    Nothv13's Avatar
    Join Date
    Aug 2013
    Posts
    409
    Character
    Einulfr Nothson
    World
    Cactuar
    Main Class
    Lancer Lv 88
    Quote Originally Posted by MilkieTea View Post
    Yep! It's a small amount of effort for a large amount of gain. Just getting a few frags at a time, maybe while waiting for CEs to pop, is more than enough. Heck, join a big party (just shouting "LFG fates!" is enough for me) and you'll be raking in frags, memories, etc, just from the other players around you doing what you're doing!
    Doesn't matter how many frags you get and how often you use essences and other things. Your input accounts for so little that if only 2-3 others (the typical for non PF groups) use such, you're not getting much difference in clear times so why even bother.
    (0)

  5. #245
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    The boost to damage from essences isn't insignificant, though. Even if only a couple of players in a raid are using essences...if those players stay alive, then the extra damage they're dishing out does chip away at the time it takes to complete the content in question.

    Some people using them is better than none, though the majority having them in play would be the ideal situation. I've seen that a couple of times now and the bosses absolutely melted.

    I suppose it's just strange to me. A lot of the people who refuse to use essences seem to absolutely loathe the content in question and see it as a chore that, for some reason, they can't bring themselves to avoid engaging with...but then they're also not willing to work with other players to make it less tiresome for all involved.
    (10)

  6. #246
    Player
    MilkieTea's Avatar
    Join Date
    Dec 2020
    Location
    Interdimensionality
    Posts
    2,134
    Character
    C'erise Vanesse
    World
    Maduin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Theodric View Post
    The boost to damage from essences isn't insignificant, though. Even if only a couple of players in a raid are using essences...if those players stay alive, then the extra damage they're dishing out does chip away at the time it takes to complete the content in question.

    Some people using them is better than none, though the majority having them in play would be the ideal situation. I've seen that a couple of times now and the bosses absolutely melted.

    I suppose it's just strange to me. A lot of the people who refuse to use essences seem to absolutely loathe the content in question and see it as a chore that, for some reason, they can't bring themselves to avoid engaging with...but then they're also not willing to work with other players to make it less tiresome for all involved.
    This. Your contribution, be it 10% or 50%, is more than enough so long as you put in the effort to do just a bit above bare minimum.
    (7)
    Off-Topic Discussion Megathread: https://forum.square-enix.com/ffxiv/threads/434886-Off-Topic-Discussion-Megathread
    Quote Originally Posted by Stormpeaks View Post
    No thanks. Housing is fine as it is

  7. #247
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Theodric View Post
    The boost to damage from essences isn't insignificant, though. Even if only a couple of players in a raid are using essences...if those players stay alive, then the extra damage they're dishing out does chip away at the time it takes to complete the content in question.

    Some people using them is better than none, though the majority having them in play would be the ideal situation. I've seen that a couple of times now and the bosses absolutely melted.

    I suppose it's just strange to me. A lot of the people who refuse to use essences seem to absolutely loathe the content in question and see it as a chore that, for some reason, they can't bring themselves to avoid engaging with...but then they're also not willing to work with other players to make it less tiresome for all involved.
    Should be an easy problem to fix: give everyone the same baseline reward and add extra stuff (or improved chances) to players that put more effort. If you do everything you can to help, getting 5 of the needed items to progress your relic and/or a 100% chace of a field note sounds fair to me.
    (1)
    Last edited by Driavna; 06-04-2021 at 06:36 PM.

  8. #248
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Driavna View Post
    Should be an easy problem to fix: give everyone the same baseline reward and add extra stuff (or improved chances) to players that put more effort.
    It's a difficult task.

    On what metric can you judge "more effort"?
    Look at the healers, their best potion is not the one you get from DRN. If you base yourself on preparations, that's already the wrong way.
    You can't judge on DPS either, it would be a toxic situation where 2 healers would DPS rather than healing teammates in need. You'd also see mages standing in AoE for an extra GCD.

    At most, you could base yourself on survival like duels. Avoid every aoe and survive everything. Not using a potions would be a quick K.O. against raid wides.
    It's not the ideal solution as it would be frustrating to the player dying again and again, at most they could be granted an Echo after too many K.O. but their rewards would be minimal.
    (0)

  9. #249
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by CKNovel View Post
    It's a difficult task.

    On what metric can you judge "more effort"?
    Look at the healers, their best potion is not the one you get from DRN. If you base yourself on preparations, that's already the wrong way.
    You can't judge on DPS either, it would be a toxic situation where 2 healers would DPS rather than healing teammates in need. You'd also see mages standing in AoE for an extra GCD.

    At most, you could base yourself on survival like duels. Avoid every aoe and survive everything. Not using a potions would be a quick K.O. against raid wides.
    It's not the ideal solution as it would be frustrating to the player dying again and again, at most they could be granted an Echo after too many K.O. but their rewards would be minimal.
    More effort, you get additional rewards for simply having an essence on.
    (2)

    Quote Originally Posted by Someone
    Just because other players play the game. Does not mean you got to be mindful, or care
    Quote Originally Posted by Someone 2
    The problem ISN'T healers rotation is busted or boring...

  10. #250
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by CKNovel View Post
    It's a difficult task.

    On what metric can you judge "more effort"?
    Look at the healers, their best potion is not the one you get from DRN. If you base yourself on preparations, that's already the wrong way.
    You can't judge on DPS either, it would be a toxic situation where 2 healers would DPS rather than healing teammates in need. You'd also see mages standing in AoE for an extra GCD.

    At most, you could base yourself on survival like duels. Avoid every aoe and survive everything. Not using a potions would be a quick K.O. against raid wides.
    It's not the ideal solution as it would be frustrating to the player dying again and again, at most they could be granted an Echo after too many K.O. but their rewards would be minimal.
    One is bringing and using actions/items in general, another could be mechanics and the last one could be perfomance based in a metric set by SE. Anyway, there are enough actions/items to be healer independent on that content.

    Will be perfect? Probably not but better than current status quo. Only thing you can't do IMO is giving less rewards, some players are doing their best and trying hard.
    (1)
    Last edited by Driavna; 06-04-2021 at 06:54 PM.

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