What do you mean? Why wouldn't there be additional expansions?
Is there a source on this (preferably in English or at least with credible English translation)?Yoshi-P has since spoken up to state that it is no longer an impossibility.
According to Yoshi-P BLU are too powerful a job to be a real playable one in normal content, and I have to say that's pretty true, seeing how the presence of an BLU breaks up dungeon mob packs by itself into 1 or 2 spells.
As mentioned above, an Ishgardian is an Elezen living in the polar north.
To say that an Ishgardian is not Elezen is like saying that an Eskimo is not a human.
They said - recently - that they didn't think they could add new races beyond the original Viera/Hrothgar. They've been pushed to effectively add one more race beyond that by adding the alternate genders.
Admittedly that doesn't necessarily rule out new races using the exact same body models as existing ones, but they certainly haven't only said "no more races" before changing it because they were planning additional expansions.
If anything, I suspect they were holding their "one last manageable race" in reserve for a future expansion but have since concluded they have no choice but to use it for completing Viera and Hrothgar ASAP.
Don't get me wrong, I'm totally for new races if ever possible. More variety is always good.
I just thought you know, since he said that, I'm just shocked that people are still so soon asking for more still. Which by all means I guess go for it. Not against it at all.
I'd be more for more clans than races to be added imho, and for Viera/Hrothgar to get more customization first though. Baby steps.
Things I'd like.
Hunt log for all classes(and the Grand Companies), all the way to level 80.
Jobs and classes for everything, lets have musketier for MCH, and other silly names if we take the stone off.
ARR, HW, SB relics for all classes. (Relic weapons, and relic armor too)
Grand company ranks and squad missions that go all the way up to meet with trusts.
Egi Glams.
A total of four limited jobs with a limited job roulette. Onion Knight, Beast Master, and Chemist.
Blue Mage Limit Break.
Two ultimates from each Expansion (including ARR content).
SCH and SUM split up.
Combat Levquests past 50.
More offhand options for FSH.
Bait box storage/offhand for FSH.
The ability to complete achievements with new game +.
Vagrant Story Deep Dungeon.
Nostalgia Diadem, a way to reach the now lost achievements.
Tutorials beyond the hall of the novice, based on final fantasy mystic quest. MANDATORY LOCK IN TO SAME FOR JUMP POTION USERS.
Trust based 8 man MSQ missions as an option instead of MSQ roulette.
Allied quests for all beast tribes.
Apartment expansions. Let us buy a second room, a third, a fourth, maybe each of them costs more then the previous one, maybe there's a cap and you can't mcmansion an apartment. Give us a greenhouse room to grow things in. Let us have a backdoor into an instanced yard so we can put our outside things OUTSIDE. We get so many outside items in the game, that we can NEVER use without breaking into housing. Why NOT apartment?
Last edited by ICountFrom0; 06-04-2021 at 07:23 AM.
Ishgardians are Elezen. We could have a clan for these but what's the point.
Dwarves are known as Lalafells in this game. You can dress them in Dwarven gear.
Humes are known as Hyur in this game.
Ronso are known as Hrothgar in this game.
Mystel are known as Miqo'te in this game.
We can't play as a Garlean that's true. I think they don't want us to play as enemies.
We have caves in the open world but they aren't used for anything. Maps do take you into instanced ones though.
There are a few hidden quests that don't tell you where the next task is so that you have to figure it out.
There are hunt bosses in the open world that you can spawn by doing different conditions like fishing, gathering, self-destructing or killing hundreds of mobs. These could be what you describe as "hidden mini-bosses", except they are anything but mini.
At least in Shadowbringers, the fates tell the lore of the areas and so do sidequests.
I like how this is a thread simply to share ideas, but the same people from other threads always have to come in and try to shoot down ideas despite not even having basic knowledge on what the devs have said lmao. Especially when they've been wrong numerous times about things being added.
Last edited by KizuyaKatogami; 06-02-2021 at 10:51 PM.
Because it seems good to you doesn't means it's good for everyone. You have ideas that does not change a things like PVP and Hume/Dwarves/Mystel races.
Then you have the idea of adding Garlemald race except it goes against the lore. Would you lock mages out of these races?
Just your cross-over ideas are purely based on your tastes.
What if I want to have an Arknight collab, a Berserk collab or a League of Legends collab?
Because I and others could enjoy it doesn't means everyone would. Nier has been a good example.
as for cross overs.. I still don't know why the hell we can't get a kingdom hearts one.. literaly se made ~_~ unlike Nier *cough*
That's a common misconception. It isn't impossible for Pureblood Garleans to be able to manipulate aether, it's just rare compared to being the norm for other races.
Though I'd argue that such a rarity isn't any more jarring than the player character being one of the very few White Mages in existence, or how as of Endwalker they can be one of the very few Viera men to take their leave of their homeland and venture out into the wider world.
The game boasts a sizable portion of role-players, at any rate - and of those, quite a few choose to role-play as Pureblood Garleans. I think having it be made into an official option would be pretty cool.
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