Quote Originally Posted by SweetPete View Post
Because when healers had many dps skills it created a very toxic player base. If you healed more then dps then you’d be kicked. If the group thought you didn’t contribute enough dps they would bash you and kick you. The toxicity was all to real. Then some healers just dps and didn’t heal much. There was so much mess going on.

New players were horrified to play healers because the veterans created this healer dps toxic community.

Since healer dps changes. The community isn’t very toxic anymore. People don’t care to jump down a healers throat for dps anymore.
This right here was a big problem for while. And then we can add on all the other elitist type things players did that led to utility removal. Enough people were requiring players switch classes to X that there were complaints all the time. So we lost utility and had nerfs to what stayed. I mean for all the complaints of AST card changes most AST just balance fished anyway. So this new system is now all balance cards.