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  1. #1
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100
    Quote Originally Posted by ZedxKayn View Post
    Uh... Nice maths but Nascent is still overall much more valuable than Clemency regardless if it could heal less because you don't beat fights by healing yourself, you beat them by hurting the enemy. If there's no damn good reason to clemency, just let your healers do their job.
    I agree with you. That's why I put the last line in there.

    Just trying to point out the amount clemency can heal that it is laughably underutilized.

    And by the way your comment about you don't win fights by healing contradicts itself.

    That's like saying I wouldn't be so broke if had more money. Or I wouldn't have had to take that ambulance if I didn't have chest pains.

    Next time I want you to try completing a savage and have the healer just DPS and never heal...bet dollars to donuts you'll be smashing that clemency button before you start reaming the healer. Healing is 100% required for just about everything in this game.

    It's just a shame DPS is now the star of the show as it offers the best feedback loop for players. LOOK AT THE BIG NUMBERS! I personally lose it when I crit clemency for 80-90k. Like I question "Is that right?" "Did I just see 90k heal?" "That must be broken."

    DPS being the focus since late Heavensward has fundamentally shifted this game into if your DPS sucks, you lose. Nobody cares about how much damage I can mitigate. Or how much I can heal you. Everyone thinks that if my materia slotted for TEN, DET then i'm doing it wrong and they will be more then happy to offer their opinion. I kindly ignore it and continue to be a pro tank be completely self sufficient until a tank buster. The devs were kind enough to give me broken skill and I am to use it to it's full benefit.

    The Healing community complained so much about not being able to survive in PVE or offer any real benefit in ex/savage that SE doubled down on giving more focus on healers DPSing to contribute to the party other then healing.

    I hope someday that SE will wake up and break this cycle that DPS is the only core gameplay aspect that matters. I would rather be jacking up my healing stats more IF the tank was taking more damage, or raid wides hit STUPID hard. I guarantee the DPS members would lose their collective S*%^ if they were about to die barking at the healers to heal them. The tanks can take care of them selves to a point (clemency, Nascent, Blackest Night, Sorry GNB).

    If the game was harder and the bosses hit like trucks this clemency argument would be over. Until that day comes (prolly never), then I would say talk to your healer before each EX/Savage.
    (2)
    Last edited by Sqwall; 06-02-2021 at 01:09 AM.

  2. #2
    Player
    ZedxKayn's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    719
    Character
    Capybara Friend
    World
    Excalibur
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Sqwall View Post
    I agree with you. That's why I put the last line in there.

    Just trying to point out the amount clemency can heal that it is laughably underutilized.

    And by the way your comment about you don't win fights by healing contradicts itself.

    That's like saying I wouldn't be so broke if had more money. Or I wouldn't have had to take that ambulance if I didn't have chest pains.

    Next time I want you to try completing a savage and have the healer just DPS and never heal...bet dollars to donuts you'll be smashing that clemency button before you start reaming the healer.
    I'm the savage healer. But if I were to tank and my healers wouldn't heal me when necessary, I wouldn't cast clemency, I'd wipe and promptly kick them for not doing their job.
    (10)
    im baby

  3. #3
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100
    Quote Originally Posted by ZedxKayn View Post
    I'm the savage healer. But if I were to tank and my healers wouldn't heal me when necessary, I wouldn't cast clemency, I'd wipe and promptly kick them for not doing their job.
    Well a good tank would use their invuln before biting it because if i'm with a good healer my invuln is a last resort. And proceed to salvage the problem with lack of healing by using their skills given to them. I rarely use my invuln unless it's to cheese mechanics which is using a skill outside of it's "intended use". An "Oh S%*$ button"

    Clemency is great for those moments, and can offer a great recovery if a fight goes south. This is my secondary "Oh S%*$ button". Pop Hallowed Ground. Clemency myself as needed. Wait for the healer to collect themselves. Move on. I don't throw shade at them. I help them best I can by staying alive. That's a tanks job. Protect and stay alive. I suppose you have to have that tank mindset of wanting to keep others safe by being the punching bag. 1,600 comms later I'm still main tanking and I will never hold that over others heads. They thank me for getting hit by that truck and I thank my healers for keeping me alive. Even if the situation get's dicey. We all learn.

    That's what being a good tank is. Not being upset for not getting heals, they adapt and move on.

    A bad tank would just be upset they weren't getting any heals and blame others for their lack of trying.


    Don't get me wrong I AGREE with you that clemency should not be used as it doesn't offer anything that a healer can't address. I'm just arguing that clemency shouldn't be over looked and taken off of hotbars. It's to damn powerful to ignore it's great utility. I think everyone also forgets that it heals your target AND yourself. It's like Nascent but I can spam it and heal myself AND my co tank. Talk about cheese when you get setup with x2 PLD they are NIGH un-killable when they are healing each other.
    (1)
    Last edited by Sqwall; 06-02-2021 at 01:33 AM.

  4. #4
    Player
    ZedxKayn's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    719
    Character
    Capybara Friend
    World
    Excalibur
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Sqwall View Post
    Well a good tank would use their invuln before biting it because if i'm with a good healer my invuln is a last resort. And proceed to salvage the problem with lack of healing by using their skills given to them. I rarely use my invuln unless it's to cheese mechanics which is using a skill outside of it's "intended use". An "Oh S%*$ button"

    Clemency is great for those moments, and can offer a great recovery if a fight goes south. This is my secondary "Oh S%*$ button". Pop Hallowed Ground. Clemency myself as needed. Wait for the healer to collect themselves. Move on. I don't throw shade at them. I help them best I can by staying alive. That's a tanks job. Protect and stay alive. I suppose you have to have that tank mindset of wanting to keep others safe by being the punching bag. 1,600 comms later I'm still main tanking and I will never hold that over others heads. They thank me for getting hit by that truck and I thank my healers for keeping me alive. Even if the situation get's dicey. We all learn.

    That's what being a good tank is. Not being upset for not getting heals, they adapt and move on.

    A bad tank would just be upset they weren't getting any heals and blame others for their lack of trying.


    Don't get me wrong I AGREE with you that clemency should not be used as it doesn't offer anything that a healer can't address. I'm just arguing that clemency shouldn't be over looked and taken off of hotbars. It's to damn powerful to ignore it's great utility. I think everyone also forgets that it heals your target AND yourself. It's like Nascent but I can spam it and heal myself AND my co tank. Talk about cheese when you get setup with x2 PLD they are NIGH un-killable when they are healing each other.
    We still talking about savage?
    A good tank worries about aggro management, their rotation and how they use their CDs, I don't thank healers for healing me or tanks for holding aggro: it's literally their job, and likewise I really don't expect any gratitude for doing what I queued up to do.
    Also good invuln usage is planned for TBs and such, not last resort, and if a healer will not heal when it's necessary in such content, I don't want to enable poor play in the harder content of the game where people need to know what they're doing, I'll just remove them asap.

    I think clemency is a noob-trap similarly to rescue or cure I but they do have their very, very rare uses, not enough to defend them though imo
    (11)
    im baby