I’d personally have liked it to be more like a simplified final fantasy tactics, what we got is so boring you just spawn as many minions as you can and rush the objective.

I really liked the idea behind some of the story missions like where you fight binding coil battles with minions, but it was ruined by the fact you just spawn as much hildibrand as you can and swarm the boss...

A simpler game where you play with a party of minions with varying skills where you have to put some thought into how you’re going to approach an encounter would have been a lot more fun.