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  1. #41
    Player

    Join Date
    May 2021
    Posts
    120
    Quote Originally Posted by Vahlnir View Post
    The world doesn't revolve around you.
    This isn't about me it's about the 20-48 people who are doing the CE and come out missing like 3 or 4 FATE mettles every time.
    (0)

  2. #42
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    908
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    If I recall-- most of the fates in Zadnor can use the DEATH spell on pretty much anything FATE wise
    (0)

  3. #43
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by Elkanah View Post
    If I recall-- most of the fates in Zadnor can use the DEATH spell on pretty much anything FATE wise
    not on Bosses but ads Lost assassinate/death does work
    seen it mostly on Serpent enrages
    (0)

  4. #44
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    908
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Duskane View Post
    not on Bosses but ads Lost assassinate/death does work
    seen it mostly on Serpent enrages
    yeah, ive seen them on adds so much in that zone. but once i unlocked the next tier, i just stuck in that section and in the middle of the map of that next tier area. didnt bother trying to do the previous tiers since the xp and kill rate was so high
    (0)

  5. #45
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Venandi View Post
    This isn't about me it's about the 20-48 people who are doing the CE and come out missing like 3 or 4 FATE mettles every time.
    They chose to join that CE, which offers around 3 Fates worth of exp upon completion. Life goes on, as does the grind. There were fates before the CE, there are fates after, and there will be fates for the foreseeable future. They don't suddenly stop spawning. The exp will be available after the CE is completed. Is this really a hill you want to die on?
    (8)
    Last edited by Vahlnir; 06-01-2021 at 10:08 AM.

  6. #46
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,891
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Venandi View Post
    This isn't about me it's about the 20-48 people who are doing the CE and come out missing like 3 or 4 FATE mettles every time.
    Is it really, though?

    Let’s say you -really- want some sort of skirmish train ala Eureka’s NM trains, how do you herd up to 71 players, then?

    Each skirmishes has 20m of time limit. Fairly long, yes. Yet they spawn somewhat randomly and at much higher frequency—a few of them will also spawn only after a specific skirmish is cleared—how do you create a route encompasses all three zones for this, then? Pretty soon you’ll lose track.

    Not to mention that you -will- wait for the straddlers as well. Three minutes travel time? That wasn’t enough for Eureka & I doubt it will be too over here, but let’s go with 3 minutes PLUS travel time from one skirmish to another.

    Oh hey, wait! There’s a CE popping! Alright! Nobody clears on-going skirmishes for the next 7-10 minutes!!

    Yeah, no. At that point you will inevitably make 40+ player miss potential mettle gains that otherwise could be rightfully theirs. No thanks.

    /shrug
    (8)

  7. #47
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,415
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    I believe the Devs have pre-tuned the encounters for minimal players from the start so they do not have to nerf them later. It’s a way to save time so they can focus on EW.
    (1)

  8. #48
    Player
    Hysterior's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    2,439
    Character
    Larek Darkholme
    World
    Gilgamesh
    Main Class
    Sage Lv 100
    Same answer for any new feature like this for the last 10 years of this game: week 1-2 are super busy.
    Groundbreaking, I know.
    (1)

    Larek Darkholme @ Ragnarok

  9. #49
    Player

    Join Date
    May 2021
    Posts
    120
    Quote Originally Posted by Hysterior View Post
    Same answer for any new feature like this for the last 10 years of this game: week 1-2 are super busy.
    Groundbreaking, I know.
    It's now week 2 and the situation just got even worse. There are some fates, like the one in zone 1 with 4 voidsents that literally die in 10 seconds.
    (0)

  10. #50
    Player

    Join Date
    May 2021
    Posts
    120
    Quote Originally Posted by Vahlnir View Post
    They chose to join that CE, which offers around 3 Fates worth of exp upon completion. Life goes on, as does the grind. There were fates before the CE, there are fates after, and there will be fates for the foreseeable future. They don't suddenly stop spawning. The exp will be available after the CE is completed. Is this really a hill you want to die on?
    Or if we waited for the people in the CE to come out then they will get the CE mettle AND the fate mettle. The people who weren't in the CE will still get the fate mettle. So this is better for everyone, they just need to be more patient.
    (0)

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