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  1. #1
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,648
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Jojoya View Post
    They have to interfere to keep the game user friendly for new players who join the game late. Newer players who can't afford items because sellers are pricing them for veteran players with loads of currency accumulated will quit when they can't get the items they feel need.

    I have yet to play a MMO where the developers haven't interfered with the markets in one fashion or another to make certain new players don't feel left out. If you're playing to accumulate wealth, you're just going to have to work harder.
    To be fair, you can "interfere" in a way that doesn't utterly destroy the market. Using the Summer Indigo Shirt for example sake. If it was a rare Bozja drop or needed a good chunk of platinum coins, you accomplish the same goal without making it dirt cheap.

    This actually wouldn't be as big a problem for crafters if their own endgame recipes weren't nerfed into the ground this expansion. Alas, the devs are more concerned with making everything easier to obtain than providing a solid endgame for crafters. Yoshida has openly stated he doesn't like items being listed for super high prices.
    (1)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  2. #2
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by ForteNightshade View Post
    This actually wouldn't be as big a problem for crafters if their own endgame recipes weren't nerfed into the ground this expansion. Alas, the devs are more concerned with making everything easier to obtain than providing a solid endgame for crafters. Yoshida has openly stated he doesn't like items being listed for super high prices.
    I agree with him to a large extent. Commonly used items should be low in price so players can get them as needed, not to mention it can actually benefit sellers by creating more buyers. I got rich in WoW by making things affordable where other sellers were more concerned with making themselves rich. It was a fun game to play to tank their markets while getting more players buying the items in question than had been buying them at inflated prices.

    You would think McDonalds, Walmart and similar companies would serve as an example of how to get rich - sell high volumes at still profitable prices almost everyone can afford instead of selling at high prices few are willing to pay even if they can afford them.

    But there still needs to be those items that more expensive, either because of scarcity of materials or time investment to produce the item. A lot of players are subtly influenced by the prestige of owning such items. When it's too easy to get everything you want, a game can quickly get stale and boring.

    If sellers don't like SE's interference with the current markets, they need to accept responsibility for the role they played in driving prices so high SE felt it necessary to step in. SE has to think of the needs of all players, not just the few players out to get rich on a virtual game currency.

    I will say that the limit on marketboard listings does not help things. It stifles competition that would have naturally kept prices lower in the first place. That's on SE's head.
    (5)
    Last edited by Jojoya; 06-01-2021 at 01:48 PM.

  3. #3
    Player
    Prrringles's Avatar
    Join Date
    Sep 2013
    Posts
    143
    Character
    Prrringles Purrrfect
    World
    Moogle
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Jojoya View Post
    If sellers don't like SE's interference with the current markets, they need to accept responsibility for the role they played in driving prices so high SE felt it necessary to step in. SE has to think of the needs of all players, not just the few players out to get rich on a virtual game currency.
    Why? It's called supply and demand. There are usually only a hand full of players crafting certain items. Supply = low, price = high. Basic economics. All these items crashed now because of SE. Items that went for 1.5 mil are now going for 100k. Quaintrelle's Ruffled Skirt for example went for between 300-500k before it became a trash drop. Now it's going for 10k. Another destroyed item. I can go on. You know that indigo cloth is a rare drop right? It went from 300k to 50k within a few days. Again, I can go on. SE just destroys everything for crafters, EVERYTHING.

    Edit: On the part of "SE has to think of the needs of all players" why are the coolest looking glamours locked behind pvp Feast wall only allowing 100 players per data server to flex it? Everyone knows Feast is just played by bots/cheaters/wintraders/hermits.
    (1)
    Last edited by Prrringles; 06-04-2021 at 06:24 PM.