Quote Originally Posted by Catstab View Post
Moreover, ARR pricing in the modern era obviously hasn't been tried. So clearly it doesn't stand among all the (working) solutions you're attacking.
ARR pricing was intended to bleed servers of the excessive gil accumulated by legacy players, not create housing exclusivity and lower demand.

Who has that sort of gil now? The players who have been playing for several years and likely already have houses. Those who want multiple houses will still be able to buy more houses with their alts on other worlds using the MBs to move gil around, or buy them with alts on the same world using shell FCs.

40 million gil may not seem like a lot to you or me. We can buy multiple houses with the gil we already have.

For newer players, it's a huge sum. They won't have the gil and thus be cut out of the market. They're also going to have a much harder time raising the gil trying to get into the market as the crafting changes this expansion (and related bot incursion to the marketboard) have severely cut into profit margins on the MB.

That makes it all that much easier for the players who already have houses to obtain more because they don't have to put in the effort. They already have the gil at hand and the competition for what's available has been removed due to the price increase.

Increasing price doesn't reduce actual demand. It just reduces who's capable of buying with gil earned through normal game play, building resentment and encouraging players desperate to own a house to resort to RMT.