because it makes it way easier? because then you'd have undeniable proof when someone is dragging several other players down? because then players like you would stop bending over backwards to defend griefers at every opportunity?
It is our duty as players to help each other out. If I have to spend another 70 minutes in a dungeon, to accomplish this feat - I will gladly do it, and I should expect everyone else in this community to do the same! If a player doesn't want to use AOE skills and only auto attacks, it is up to us to make the difference! Where would we be otherwise? It'd be like WoW that's what!
WHM | RDM | DNC
Easier for what? Proof of what?
There's been a discussion in this thread that people can tell who are not playing well and people can try to kick people they don't want to play with.
If you truly believe this, then you didn't understand the other side at all.because then players like you would stop bending over backwards to defend griefers at every opportunity?
Then again, it's no wonder when you have statements like this:
If that ever happened to any significant degree, then likely SE would nerf the "problematic" dungeon. But considering I don't see anything like that happening recently, that kind of problem is likely a rare occurrence in the overall player experience. And even within those rare occurrences, actual "griefers" would be even rarer. So anti parser is not the same thing as defending griefer.
Isn't that what they have been doing though? "Very easy" mode, trusts, streamlined dungeons, etc.. The content in this game is already too hard for the playerbase at large!If that ever happened to any significant degree, then likely SE would nerf the "problematic" dungeon. But considering I don't see anything like that happening recently, that kind of problem is likely a rare occurrence in the overall player experience. And even within those rare occurrences, actual "griefers" would be even rarer. So anti parser is not the same thing as defending griefer.
WHM | RDM | DNC
Exactly, hence a 70-minute dungeon isn't a significant problem in this game or you'll know about it when they nerf dungeon runs further. So far, most of the decreased difficulty comes with overgearing and overleveling (or new job balances), but nerfs can and do happen from time to time.
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