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  1. #1
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,534
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Mikey_R View Post
    Just because you have 90 minutes in a dungeon, doesn't mean it should take 90 minutes. I suspect there is a large time to account for potential disconnects, waiting for new party members, time to explain boss mechanics etc.

    I would also argue that an expectation HAS been set by the game and that expectation is set by the trusts. Trust dungeons normally take about 30 minutes with the trusts doing variable damage in relation to how skilled the player is. If the player is doing less than expected, the trusts do more damage to compensate, if the player is doing better, then the trusts do less (they probably have some sot of minimum, which is where they expect them to be, then increase damage to compensate).

    With this expectation that a dungeon should take about 30 minutes, it should be unreasonable to expect runs to take longer than this (issues not withstanding). Trusts were designed not to replace humans after all. So, you can argue, if your dungeon run takes longer than a trust dungeon, something is wrong and people are performing worse than a bot designed by SE to be worse than a player.
    But people lose it if a dungeon takes more than 10 or 15 minutes, even those from ShB where there is the Trust metric to go by. So we're not even using the metric that SE is giving us.

    Plus there are instances where you can hit the 90 (or just not clear). The Vault, for instance, was a huge healer check and was completely unforgiving to mistakes when it first came out. I went in with all friends, not even randoms, and we didn't clear our first time.

    It's perfectly fine to have a desire to complete a dungeon in X time. But the issue is visiting that expectation on people randomly matched with you. Sometimes the dice don't roll that way and some flexibility is required. A clear is still possible. It's just not going to follow any sort of optimal mindset.
    (1)

  2. #2
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,032
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by TaleraRistain View Post
    But people lose it if a dungeon takes more than 10 or 15 minutes, even those from ShB where there is the Trust metric to go by. So we're not even using the metric that SE is giving us.
    Regardless of how long you think a dungeon should take, Trusts are not a metric to go by, they use abilities that the normal jobs don't have and out of the abilities they should have they use maybe 30% at best.
    (3)