Quote Originally Posted by Kozh View Post
We want it to not so magic-y themed, unlike whm/sch/ast. Realistically, it will still involve aether and casting/reloading. Just think of gunbreaker and machinist. They are not exactly magic jobs, but still using aether.

Sage for now seems like it's combination of mechanical and magic, so at least we got that, but it's still different from chemist in the end.
GNB and MCH don't use their aether to cast spells tho. Their GCD actions are categorized as "Weaponskill" instead of "Spell" even when using aether.
In order to be grouped with the other healers, Chemist need to also cast spells. Otherwise a stat like spell speed and battle mechanic like silence won't affect them and it wouldn't work.

I guess they can have "mixing" spell and "throwing" spell, but at that point they might as well make it a different job.