Quote Originally Posted by SturmChurro View Post
I am getting quite frustrated with FATE scaling in Zadnor. In a populated instance, and a group already roaming zone 3, you are LUCKY if you can actually get to a FATE in time to earn a gold - even as a tank. They die so quickly, frankly half a group is enough to clear some of these before others can even get there. Almost to the same extent in zone 2, it's very annoying.. Even more so due to the first stage (3 quest, 3 zone) relic drops being partly tied to these FATEs.

Yes, another player and I were able to complete a FATE in less than 10 seconds in the 3rd zone. However, I think this FATE scaling might be by design considering the quantity of FATE item drops required to complete a relic weapon. The developers may intend for fast and frequent FATE spawns and endings.