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  1. #101
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Gramul View Post
    I can see how that might happen with the higher contrast and rapid patterns. Even if you're not seizure prone, that could cause eye strain and discomfort.
    For now, I'd recommend turning down the contrast on your screen, lowering the effects to minimum, and playing in a well lit room, with enough distance from the screen. Hopefully that can mitigate it. If you're still having issues, you may want to talk to a doctor about it
    I tried laying in bed and sitting ALL the way back from the TV during this fight. It actually did help for me.

    Although a bit odd, I did try not consuming excessive amounts of sugar, and only eating anti inflammatory foods. It oddly did offer some relief from the effects. I even tested it on days where I did eat healthy, and didn't, and it seems that on healthier days, I do appear to have less nausea from the raid.

    I'm no doctor, but it is thought that some migraines are caused by your diet. Of course mine have many causes, but it is at the very least worth experimenting with different things to help your migraines, nausea, and/or motion sickness. No person is going to need the same alterations to their life. Everyone is different, and I encourage everyone to go out there and try different things to improve their health, no matter how crazy, or odd it might seem to others. Go do you. c:
    (1)

  2. #102
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,487
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Jeeqbit View Post
    • With consideration for player accessibility, certain battle effects in the alliance raid the Tower at Paradigm's Breach have been adjusted.
    Just saw that in the patch notes. Wonder what they're changing.
    (0)

  3. #103
    Player
    Rokke's Avatar
    Join Date
    Dec 2015
    Posts
    1,624
    Character
    Novia Marius
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by TaleraRistain View Post
    Just saw that in the patch notes. Wonder what they're changing.
    Having just run it, it honestly didn't feel like they changed a whole lot. I think the Red girl's "cruelty" had the contrast of it's glitchy effects toned down slightly, because first few times she did it it did not bother me so much...but by the end of the fight my eyes still wound up hurting so it'll still be an issue for those with sensitivity to strobing effects. The other bosses and the elevator fight seem the same as before.
    (0)

  4. #104
    Player
    Wildsprite's Avatar
    Join Date
    Jul 2011
    Posts
    1,299
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    while I have not experienced any of these symptoms myself I'm responding to bump this in support of those that have and potentially will!
    (0)

  5. #105
    Player
    Rise-chu's Avatar
    Join Date
    Apr 2021
    Location
    Ul'dah
    Posts
    10
    Character
    Rise Navigator
    World
    Exodus
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Jeeqbit View Post
    • With consideration for player accessibility, certain battle effects in the alliance raid the Tower at Paradigm's Breach have been adjusted.
    Quote Originally Posted by Rokke View Post
    Having just run it, it honestly didn't feel like they changed a whole lot. I think the Red girl's "cruelty" had the contrast of it's glitchy effects toned down slightly, because first few times she did it it did not bother me so much...but by the end of the fight my eyes still wound up hurting so it'll still be an issue for those with sensitivity to strobing effects. The other bosses and the elevator fight seem the same as before.
    Just logged on and read these. It sounds like the modified it a little bit but not much. Certainly enough for me to attempt it, sadly.

    Well...at least they tried, sort of.
    (0)

  6. #106
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,487
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Rokke View Post
    Having just run it, it honestly didn't feel like they changed a whole lot. I think the Red girl's "cruelty" had the contrast of it's glitchy effects toned down slightly, because first few times she did it it did not bother me so much...but by the end of the fight my eyes still wound up hurting so it'll still be an issue for those with sensitivity to strobing effects. The other bosses and the elevator fight seem the same as before.
    Yeah I can't really see much difference. Still has the annoying static in most places.
    (0)

  7. #107
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Blatant necro I know, but this needs to be brought up that the devs literally did this again in P3

    Red boss on an orange arena with an orange lava wall and an orange sky background doing multiple orange flame mechanics at the same time.

    This will be the 3rd time they've done something like this.

    Mt. Gulg (took 2 months to "fix")

    Nier raid (took 2 months to fix)

    and now P3 (guess how long it's taking to fix, 2 months. . . )

    The devs need to understand that a section of their playerbase has light sensitivity issues and they're going overboard on some of the effects.

    Please, learn from the past and stop implementing things you're going to have to "fix" in the near future.
    (3)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  8. #108
    Player
    Caitlinzulu's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    889
    Character
    Caitlin Seraphim
    World
    Shiva
    Main Class
    Archer Lv 100
    well, originally shiva trial fight had white markers on a white floor until cilours where adjusted.
    knowing this i dont have high hopes SE will change
    (0)

  9. #109
    Player
    Wilford111's Avatar
    Join Date
    Jul 2017
    Posts
    675
    Character
    Faux Ears
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Did Mt Gulg actually cause problems for people with light sensitivity? I always thought it was just a problem being able to see the aoes against the white floor.

    I don't think P3 is problematic, it's just really really ugly. Then again I don't have any sensitivity issues, so I can't speak for anyone on that front.
    (0)

  10. #110
    Player
    Lunalepsy's Avatar
    Join Date
    Mar 2016
    Posts
    1,140
    Character
    Yxiah Eruyt
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Oh wow. Be careful!
    (0)

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