Quote Originally Posted by Rein_eon_Osborne View Post
Guess this is why we're getting stuffs like Twice/Thrice-comes-Ruin and Damage Downs. No wonder people hate them, -a lot-.
Oh, I wholeheartedly believe Damage Downs are a response to Ifrit Soccer where even JP's strat was to eat the vuln stack because it did so little damage. I actually prefer this approach, though I think they went a little too overboard with it.

Quote Originally Posted by NanaWiloh View Post
Its not the damage thats the issue its the act of ignoring it in general it sets a bad example. With the number of threads that have come around complaining and asking for more in game tutorials, encouraging any kind of play should be avoided.
Actually, the lack of damage is precisely the issue. Vuln stacks are supposed to be the game's ways of punishing you. If the increased damage is negligible, players have little incentive to care. The only "example" being shown is the mechanic doesn't matter, which is SE's fault not the playerbase. I'm much more mindful of say, mobs in higher floors of Deep Dungeon because they'll pound me into the ground if I'm not. That feedback gives me incentive to care. Hence why I do. Meanwhile, Shadow Doggo doing 10% extra damage doesn't because I have a 200k HP pool and he's hardly put a dent in it.