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  1. #1
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by DarkZeroUnit View Post
    no ultima is for the end times where 14 is about to close and they give us the toys to go nuts with
    id like to see a non limit comets to rain aoe hell on our enemies
    BLM is perfect so far, imagine a X charges GCD on a cooldown, Comet, that would allow the BLM to use a no-cast GCD while moving.
    It would fit the ABC identity of mages while giving them a new QoL tool. It worked with Dashes and jumps.

    Problem I see with this solution is that it would go against the idea of BLM always doing big cast to favor the mobility.

    Quote Originally Posted by MrAptronym View Post
    MCH: Add something we need to be a bit more reactive with; maybe an interplay between battery and heat?. Right now MCH is very straight forward. Boring between bursts like ninja, spammy bursts like WAR/DRK and painless mobility mean the job just feels shallow. Battery in particular barely feels like a mechanic. Wildfire also feels like a relic. AoE is even more simplistic, making dungeons a bore. Aesthetically, I am hoping for more gadgets.
    Completely agree with that, been talking about MCH for 2 years so I won't elaborate.
    (0)

  2. #2
    Player
    Reksanden's Avatar
    Join Date
    May 2018
    Location
    Ul'Dah
    Posts
    91
    Character
    Myifee Asurai
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by CKNovel View Post
    BLM is perfect so far, imagine a X charges GCD on a cooldown, Comet, that would allow the BLM to use a no-cast GCD while moving.
    It would fit the ABC identity of mages while giving them a new QoL tool. It worked with Dashes and jumps.

    Problem I see with this solution is that it would go against the idea of BLM always doing big cast to favor the mobility.
    Technically it wouldn't be all that different from Scathe currently, except it'd likely be actually useable and have a satisfying animation to go with it
    (1)

  3. #3
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,345
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by CKNovel View Post
    BLM is perfect so far, imagine a X charges GCD on a cooldown, Comet, that would allow the BLM to use a no-cast GCD while moving.
    It would fit the ABC identity of mages while giving them a new QoL tool. It worked with Dashes and jumps.

    Problem I see with this solution is that it would go against the idea of BLM always doing big cast to favor the mobility.
    You just described Xenoglossy. A GCD with no cast time, technically a 30 second cooldown and two charges... o.ô
    (4)

  4. #4
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Tint View Post
    You just described Xenoglossy. A GCD with no cast time, technically a 30 second cooldown and two charges... o.ô
    That's right, Xenoglossy evolved into taking this aspect. I don't play BLM so it was a worthless opinion.
    Let's call this additional GCD "comet".

    Comet could extend the fire phase at no cost, it could be the reverse of "Umbral Soul" but designed to help with mobile mechanics.
    (0)

  5. #5
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,885
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by CKNovel View Post
    That's right, Xenoglossy evolved into taking this aspect. I don't play BLM so it was a worthless opinion.
    Let's call this additional GCD "comet".

    Comet could extend the fire phase at no cost, it could be the reverse of "Umbral Soul" but designed to help with mobile mechanics.
    If that "help" amounts to completely eclipsing a role already held by another skill (e.g. Fire I), and thus amounts merely to less nuance/complexity along a more rigid pacing (the 30s CD), I'd rather pass.
    (3)