SMN becoming a full time 'demi-egi' summoner, cooler looking egis imo would be really good, and hopefully egi glamour perhapsSerious suggestion only please
Changes I'd personally like to see are:
1. Traits that change Fire 2 into Flare and Blizzard 2 into Freeze. At certain levels those spells aren't even used anymore, but we can't take them off our hotbars because we need them for low level content.
2. Removal of Fluid Aura. It's useless and a waste of hotbar space. Other healers don't have a bind, so SE clearly doesn't even believe they need it.
3. Switch the cooldowns of Scatter/Impact with Veraero 2 and Verthunder 2. Having RDM's AOE rotation flipped from the single target rotation can get confusing. Switching the cooldown will match both rotations and line Jolt > Veraero/Verthunder up with Impact > Veraero 2/Verthunder 2.
4. Remove gauge costs for Onslaught, Hissatsu: Gyoten, and Hissatsu: Yaten. No other tanks or DPS jobs require gauge for their tackles or disengagement skills, so it's silly that WAR and SAM do. WAR and SAM can't even use them without screwing up their rotations and losing overall damage because they need their gauge for other skills.
I've actually been thinking for a while they should pull back on the focus of DOT's on SMN and go full pet job. DOT gameplay is a leftover mechanic of ACN from the old days and SCH/SMN don't function that way anymore. Shadow Flare is gone, Miasma 2 is gone and now miasma just skips from 1 to 3 on SMN, SCH doesn't even have the ACN DOTs anymore, Fester just feels weird on SMN since they've already made changes to make it a lot more pet-oriented. It feels like it's still split between DOTs and pet. They've also struggled with balancing SMN for a long time and they always adjusted DOT potencies to try to balance. Maybe shifting focus would help with that.
Last edited by Firework; 05-21-2021 at 02:43 AM.
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