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  1. #1
    Player
    Blueyes's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    523
    Character
    Blue Plenilune
    World
    Diabolos
    Main Class
    Blue Mage Lv 80
    Blue Mage can pick up everything it has and bring it over to the normal job spectrum. This is because Masked Carnival, the achievements, Blue Mage log are not dependent on the Limited Job system. It is why I used the housing analogy in the first place, Blue Mage content doesn’t rely on any system. Whether it be limited or normal it isn’t codependent on a system, therefore moving its resources to the normal job spectrum and making it part of the normal job system nothing gets removed, everything will stay there spells included. Will there be nerfs and adjustments? Yes, however I am willing to take that compromise if it means for Blue Mage to be a normal job.
    Thank you for bringing this up. It’s a concept that’s not easily understood. There seems to be a widespread fear that, in order for Blue Mage to become a normal job, it MUST be reworked from the ground up, have the majority of its spells removed, would no longer be learned from monsters, or other nonsense. This is quite simply untrue.

    Blue Mage does not need a major overhaul to become a “normal” job and SE has already created the tools needed to make it a reality. In the latest update to Blue Mage, we were given a spell called Basic Instinct. For those who don’t know, Basic Instinct is a spell that greatly enhances the strength of Blue Mage. The potency of healing magic and damage dealt are both increased by 100%, among other benefits. The catch is that it can only be used in duties intended for two or more players while playing alone, to put it briefly.

    Basic Instinct is the perfect tool to enable Blue Mage to be a very powerful solo job while simultaneously allowing for it to be balanced when participating in duties alongside other jobs. Simply add “augments certain Blue Mage actions” to the effect of Basic Instinct which enables the “untamed” potential of its more powerful spells when playing solo. Meanwhile, a Blue Mage without Basic Instinct active would have access to the toned down versions of those spells. This would be the “normal” Blue Mage.

    But what about the Blue Mage Log? Wouldn’t a toned down, normal Blue Mage struggle to clear the more difficult challenges? Well I have good news because that is not difficult to address. Simply apply a buff to the party when participating in a duty through the Blue Mage Log. Heck, if SE wanted to, they could allow Basic Instinct to be used when entering a duty through the Blue Mage Log despite ordinarily not allowing it during group play. If this is too strong for the latest expansion content, then the Blue Mage Log itself could be restricted to older content. You would still be able to use the Party Finder to create an all BLU team that can challenge the latest content, but you would be going into it without a buff.

    I’ve now described how to address those who want Blue Mage to be a strong solo job, those who want to use it to challenge old raid content for the achievement, and those who want it to be a normal job that’s balanced for current content. The best part about all of this is that SE has already laid out the groundwork to make it possible.
    (2)

  2. #2
    Player
    Fland's Avatar
    Join Date
    Apr 2015
    Posts
    357
    Character
    Fraemoht Grehaerzsyn
    World
    Tonberry
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Blueyes View Post

    Blue Mage does not need a major overhaul to become a “normal” job and SE has already created the tools needed to make it a reality. In the latest update to Blue Mage, we were given a spell called Basic Instinct. For those who don’t know, Basic Instinct is a spell that greatly enhances the strength of Blue Mage. The potency of healing magic and damage dealt are both increased by 100%, among other benefits. The catch is that it can only be used in duties intended for two or more players while playing alone, to put it briefly.
    The thing is it needs an overhaul for it to be different from the other casters if it were to be regular job. It can't just be spamming 1-2 filler spells while weaving plethora of OGCDs in between. BLM is the sustainable DPS without any specific burst phase, RDM have a buid up to one burst phase, and SMN is going back and forth through 3 different burst phases. What kind of combat mechanic would BLU have were it'd be a regular job? Not only that, but the devs also have to make it balanced with the other DPSes.

    The concept of learning spells from monsters is of course already unique to BLU, but we're talking specifically about combat rotation here.
    (1)

  3. #3
    Player
    Mariel_Crystallie's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    136
    Character
    Mariel Crystallie
    World
    Tonberry
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by Fland View Post
    The thing is it needs an overhaul for it to be different from the other casters if it were to be regular job. It can't just be spamming 1-2 filler spells while weaving plethora of OGCDs in between. BLM is the sustainable DPS without any specific burst phase, RDM have a buid up to one burst phase, and SMN is going back and forth through 3 different burst phases. What kind of combat mechanic would BLU have were it'd be a regular job? Not only that, but the devs also have to make it balanced with the other DPSes.

    The concept of learning spells from monsters is of course already unique to BLU, but we're talking specifically about combat rotation here.
    Well technically when BLU become normal job they should have basic rotation about it... and they can make the current skill we have become a "Glamour Skill" system , you know like egi to carbuncle for example... we can keep like both the limited version to enjoy the carnival stuffs , while we can still use the normal version with Glamour Skill system on normal end game content with other jobs.
    (3)
    Mariel Crystallie & Amariel Crystallie & Mariel Celestine

  4. #4
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Mariel_Crystallie View Post
    Well technically when BLU become normal job they should have basic rotation about it... and they can make the current skill we have become a "Glamour Skill" system , you know like egi to carbuncle for example... we can keep like both the limited version to enjoy the carnival stuffs , while we can still use the normal version with Glamour Skill system on normal end game content with other jobs.
    So in order to make BLU a normal job they'd basically have to make another BLU then?
    (1)

  5. #5
    Player
    Mariel_Crystallie's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    136
    Character
    Mariel Crystallie
    World
    Tonberry
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by ItMe View Post
    So in order to make BLU a normal job they'd basically have to make another BLU then?
    well in order to make it a normal job they should have some rebalance right with other jobs... even if we want keep the system like now.. or make the current skill that exist become rotation... It will takes some times , but still it will be useful than half baked limited jobs right now with "very limited content" even after level 70.
    (3)
    Mariel Crystallie & Amariel Crystallie & Mariel Celestine

  6. #6
    Player
    Fland's Avatar
    Join Date
    Apr 2015
    Posts
    357
    Character
    Fraemoht Grehaerzsyn
    World
    Tonberry
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Mariel_Crystallie View Post
    Well technically when BLU become normal job they should have basic rotation about it... and they can make the current skill we have become a "Glamour Skill" system , you know like egi to carbuncle for example... we can keep like both the limited version to enjoy the carnival stuffs , while we can still use the normal version with Glamour Skill system on normal end game content with other jobs.
    Yes and that rotation should be unique to BLU and different from the other casters. Otherwise people would complain that it's too similar to BLM/RDM/SMN.
    Unfortunately, the current BLU rotation when you go DPS spec IMO it's not different or unique enough. Just spamming filler spells while weaving in OGCDs.
    That's why it needs overhaul in some way.

    Yoshi-P even mentioned during the last fanfest that they really made sure that Reaper's rotation is unique and different than the other DPS.
    (0)

  7. #7
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Fland View Post
    Yes and that rotation should be unique to BLU and different from the other casters. Otherwise people would complain that it's too similar to BLM/RDM/SMN.
    Unfortunately, the current BLU rotation when you go DPS spec IMO it's not different or unique enough. Just spamming filler spells while weaving in OGCDs.
    That's why it needs overhaul in some way.

    Yoshi-P even mentioned during the last fanfest that they really made sure that Reaper's rotation is unique and different than the other DPS.
    Humbly disagree, blus current rotation is really quite different from the other 3 casters and is only "similar" if youre being very reductive
    (2)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
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  8. #8
    Player
    Fland's Avatar
    Join Date
    Apr 2015
    Posts
    357
    Character
    Fraemoht Grehaerzsyn
    World
    Tonberry
    Main Class
    Summoner Lv 90
    Quote Originally Posted by ReiMakoto View Post
    Humbly disagree, blus current rotation is really quite different from the other 3 casters and is only "similar" if youre being very reductive
    Agree to disagree then. We're talking about the basic rotation outside of the min-maxing moon flute opener (even I doubt moon flute would make it into the regular job anyway).
    I surely would want more than just refresh DOT and spamming filler spell while weaving in OGCDs.
    (3)

  9. #9
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Fland View Post
    Agree to disagree then. We're talking about the basic rotation outside of the min-maxing moon flute opener (even I doubt moon flute would make it into the regular job anyway).
    I surely would want more than just refresh DOT and spamming filler spell while weaving in OGCDs.
    Currently you have:

    Alternating nightbloom and SoT on 1 min cycles
    30s eruption usage+ rose of destruction (or whatever it is)
    60s jkick/quasar+sparkstrike + devour+ off guard
    90s glass dance+ magic hammer + triple trident combo
    120s phantom flurry + ravana ability (cant remember the name) + bristle + matra magic.

    That rotation without moon flute is about as in depth as a smn rotation (and ive probably forgotten something), so it really doesnt need as much if anything to be a normal job
    (0)