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  1. #1
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    Rydin's Avatar
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    Nyris Reach
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    Quote Originally Posted by Khal_Drogo View Post
    ....It never happened. No one felt the need to look at timers. They just spammed their macro, got prompted w/ a mssg in the chat log box, letting them know what their timers were at, and went on their merry way.
    You've sold me... I can't think of a more efficient way to do it. Spamming macros to see my cooldowns... sounds genius.. why can't every game do that....
    oh wait...

    edit: Really? thats really the solution? I had to edit just to say, once again, how bad that sounds
    (1)

  2. #2
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    Natabant's Avatar
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    Natsu Seibold
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    Excalibur
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    Quote Originally Posted by Rydin View Post
    You've sold me... I can't think of a more efficient way to do it. Spamming macros to see my cooldowns... sounds genius.. why can't every game do that....
    oh wait...

    edit: Really? thats really the solution? I had to edit just to say, once again, how bad that sounds

    I don't know why ya'll can't all just come in here, and simply post: "I absolutely agree; SE should strongly consider giving players this option. It certainly wouldn't hurt."


    Do you ppl really think you're being productive w/ all this bickering? It may not be a "game-changer" to have the option...but it I assure you it would go a long way in bringing back many of the FF fans.


    Quote Originally Posted by Alcide View Post
    Now I get that a classic FF menu can have its own fashion, that someone might like its feeling of nostalgia, but let's just stop pretending that it could work better. Every designer knows that icons owns text ALWAYS, in any situation, in any project, videogame or whatever. It's just a fact.
    First of all, that's not true at all. That might be the case for PC players, but try navigating your "precious" "WoW" UI w/ a controller. It would suck. And having a screen full of 30 icons to navigate back and forth between, practically, FORCES players to use a mouse.
    (1)
    Last edited by Natabant; 02-18-2012 at 05:03 PM.

  3. #3
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    Allistar's Avatar
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    Asael K'ni'roux
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    We all have different preferences, all the OP is asking for is a choice, and I don't see the problem with that. Some of you prefer the action bar, others like myself don't...we are all entitled to our opinion and beliefs. Stop bashing each other's ideas and thoughts. Options are what’s going to increase the game's player base, no one system is better than the other and no one system works for everyone. Change is good...yes, but so are options.
    (0)

  4. #4
    Player
    Rydin's Avatar
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    Quote Originally Posted by Natabant View Post
    Quote Originally Posted by Rydin View Post
    Quote Originally Posted by Khal_Drogo View Post
    No one felt the need to look at timers. They just spammed their macro, got prompted w/ a mssg in the chat log box, letting them know what their timers were at, and went on their merry way.
    You've sold me... I can't think of a more efficient way to do it. Spamming macros to see my cooldowns... sounds genius.. why can't every game do that....
    oh wait...

    edit: Really? thats really the solution? I had to edit just to say, once again, how bad that sounds
    I don't know why ya'll can't all just come in here, and simply post: "I absolutely agree; SE should strongly consider giving players this option. It certainly wouldn't hurt."


    Do you ppl really think you're being productive w/ all this bickering? It may not be a "game-changer" to have the option...but it I assure you it would go a long way in bringing back many of the FF fans.
    Im sorry... it was a horrible idea...
    If your friend was like "Hey Natabant, let's go rob a bank"
    You wouldn't say "I respect that you came up with an idea... but how about we try something else"
    No... instead you say "What the hell is wrong with you... that is idiotic.. and by extension... so are you"

    I'm not saying you guys are idiots... I'm just saying I found nothing positive about that suggestion...

    edit: I just reread your post.. and I must be crazy because it sounds like you said "Why can't people just come in here and agree with me"
    You sound like Hillary Clinton Circa 2007-2008
    Who says that?

    Quote Originally Posted by Natabant View Post
    I don't know why ya'll can't all just come in here, and simply post: "I absolutely agree; SE should strongly consider giving players this option."
    haha... why would we not say that? maybe because we don't feel that way...
    Are you trolling? I'm not accusing you... I'm just asking

    Why would you expect people to come in and say they agree with you when they clearly don't agree with you.... I don't get it... Im missing something
    (0)
    Last edited by Rydin; 02-22-2012 at 02:33 AM.

  5. #5
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    Quote Originally Posted by Rydin View Post
    I'm not saying you guys are idiots... I'm just saying I found nothing positive about that suggestion...

    edit: I just reread your post.. and I must be crazy because it sounds like you said "Why can't people just come in here and agree with me"
    You sound like Hillary Clinton Circa 2007-2008
    Who says that?



    haha... why would we not say that? maybe because we don't feel that way...
    Are you trolling? I'm not accusing you... I'm just asking

    Why would you expect people to come in and say they agree with you when they clearly don't agree with you.... I don't get it... Im missing something
    Well, if you take the mssg out of context (like you did), then yes it comes off that way. But he was, obviously, referring to the general theme of the thread. Almost, EVERYONE, agrees that the current UI is complete S#$%. Not all them like MY idea, but they do agree that a change needs to be made.

    Natabant was simply proposing that everyone should start being constructively critical of other ppl's ideas, rather than coming in here and saying: "your idea is CRAP! ME NO LIKEY!!!! <end post>"

    And, I hate to tell you this, but the reason this game is failing so badly is b/c it failed to please it's XI fanbase. SE was pretty much guaranteed to get EVERY fan from FFXI to play this game, had they just brought back some of the fundamentals (i.e. battle UI, targetting system, job system (although it did need some tweeks w/ the nin crap going on), jse and level specific armor, party play for exp'n, general battle pace, etc.). And, now, b/c of their desperate attempt to appeal to WoW players and "like-minded" pc gamers, XIV is dying.

    It's a classic case off "cut off your nose, to spite your face" or w/e the hell that saying is... Your ostracizing the only player-base that will pretty much guarantee this game's success. The game is being released to PS3. It's being *RE*-released to PC. Who do you think is more likely to rush to the stores to purchase the game? PC players into WoW, SWtOR, EQ, GW and so on? .....or PS3 players who are into XI?
    (1)
    Last edited by Khal_Drogo; 02-22-2012 at 09:23 AM.

  6. #6
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    Rydin's Avatar
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    Quote Originally Posted by Khal_Drogo View Post
    Almost, EVERYONE, agrees that the current UI is complete S#$%.
    Sorry.... I stopped reading right there... Maybe you made some good points after that... maybe you didn't...
    But I hate when people make baseless generalizations like that
    Almost everyone? really? many posts in here have supported your idea but those are all by 2 people....
    I've seen quite a few people say they have no problem with the Action Bar... and others who say they just want to be able to see all their cooldowns....
    You just can't speak For everyone....
    Bad Khal... SMH

    edit:
    ok... that was mean... I went back and read your entire post....

    Quote Originally Posted by Khal_Drogo View Post
    And, I hate to tell you this, but the reason this game is failing so badly is b/c it failed to please it's XI fanbase. SE was pretty much guaranteed to get EVERY fan from FFXI to play this game, had they just brought back some of the fundamentals (i.e. battle UI, targetting system, job system (although it did need some tweeks w/ the nin crap going on), jse and level specific armor, party play for exp'n, general battle pace, etc.). And, now, b/c of their desperate attempt to appeal to WoW players and "like-minded" pc gamers, XIV is dying.
    And I've got to say.... three hundred thousand people does not a successful game make...
    It might not be "losing" money... but its not breaking any records.....
    FFXI AT IT'S HEIGHT... did 500k.... FFXIII sold 2 million in the first week.. IN JAPAN ALONE

    SE definitely wanted all the different players to come together.... But what they DIDN'T want was the FFXI vets alienating non FFXI players....

    Like I said.. FFXI had some great ideas that FFXIV could use... the battle UI is just not one of them

    And to take it a step further... Some FFXI players used Macros for everything...
    In which case the new system is not unlike the FFXI one for them
    (1)
    Last edited by Rydin; 02-22-2012 at 09:43 AM.

  7. #7
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    Quote Originally Posted by Rydin View Post
    I've seen quite a few people say they have no problem with the Action Bar... and others who say they just want to be able to see all their cooldowns....
    You just can't speak For everyone....
    Bad Khal... SMH


    And I've got to say.... three hundred thousand people does not a successful game make...
    It might not be "losing" money... but its not breaking any records.....
    FFXI AT IT'S HEIGHT... did 500k....

    SE definitely wanted all the different players to come together.... But what they DIDN'T want was the FFXI vets alienating non FFXI players....

    Like I said.. FFXI had some great ideas that FFXIV could use... the battle UI is just not one of them

    And to take it a step further... Some FFXI players used Macros for everything...
    In which case the new system is not unlike the FFXI one for them
    Ok, I'll admit that I EXAGGERATED a bit...Not everyone thinks that the battle UI is "complete s$%t;" but most do agree that it's not ideal, and they absolutely want SOME sort of change (they just don't quite know what).

    And I dunno what the hell you're talking about w/ XI's customer base. It was somewhere in the several million range in it's peak (like 2.5M to 3.25M). I assume you pulled it out of your a@@ just to make a point lol, but point not made...

    "Bad Rydin...SMH"



    And, btw, 3 million+ ppl are worthy of SE's attention. PC gamers had their chance. They tried the game; they hated it cuz it wasn't a WoW clone; and now they're going to ruin it for XI fans by trying to make it more appealing to *their* community.



    P.S. What does SMH mean?
    (0)

  8. #8
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    darkstarpoet1's Avatar
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    Darkstar Poet
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    Excalibur
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    Carpenter Lv 60
    Quote Originally Posted by Khal_Drogo View Post
    Ok, I'll admit that I EXAGGERATED a bit...Not everyone thinks that the battle UI is "complete s$%t;" but most do agree that it's not ideal, and they absolutely want SOME sort of change (they just don't quite know what).

    And I dunno what the hell you're talking about w/ XI's customer base. It was somewhere in the several million range in it's peak (like 2.5M to 3.25M). I assume you pulled it out of your a@@ just to make a point lol, but point not made...

    "Bad Rydin...SMH"



    And, btw, 3 million+ ppl are worthy of SE's attention. PC gamers had their chance. They tried the game; they hated it cuz it wasn't a WoW clone; and now they're going to ruin it for XI fans by trying to make it more appealing to *their* community.



    P.S. What does SMH mean?
    i'm not sure where you got these numbers from at all. according to wiki the most players xi had was 500k subscribers.

    "As of 2006, between 200,000 and 300,000 active players logged in per day, and the game was the dominant MMORPG in Japan.[4] As of 2008, in an announcement for three additional expansions in development, SE noted Final Fantasy XI still has a strong user base of around 500,000 subscribers."

    now it did go on to state that in april of 2009 that they had reached 2mil total characters, but this is not subscribed players nor taking into account of the people that played several alts.

    "In April 2009, Square Enix announced that the total number of active characters exceeded 2 million for the first time."

    my numbers come straight from wiki. http://en.wikipedia.org/wiki/Final_Fantasy_XI

    where do your 3.5 mil numbers come from?
    (0)


    http://crystalknights.guildwork.com/

  9. #9
    Player
    Jinko's Avatar
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    Jinko Jinko
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    Moogle
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    Arcanist Lv 80
    Quote Originally Posted by Khal_Drogo View Post
    They tried the game; they hated it cuz it wasn't a WoW clone; and now they're going to ruin it for XI fans by trying to make it more appealing to *their* community.
    This game was never targeted at FF11 players, if you look at the interviews prior to beta, Tanaka wanted a casual experience similar to WOW and Yoshida seems to have a similar vision.

    Simply you are not getting your battle command list back, deal with it.

    Quote Originally Posted by byyako View Post
    Because what they have right now is kind of half ar$$ of everything... Doesnt satisfy the controller players nor the PC gamers...
    Isn't this being addressed in 2.0 though, man did any of you read that PDF stuff or do you just assume and complain.
    (0)

  10. #10
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    Allistar's Avatar
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    Like I said.. FFXI had some great ideas that FFXIV could use... the battle UI is just not one of them

    And to take it a step further... Some FFXI players used Macros for everything...
    In which case the new system is not unlike the FFXI one for them


    Actually, I find using the action bar nothing like using macros from XI, and XI did do a lot of good things, majority of which were not SOP for an MMORPG, its biggest claim...it refused to be a WoW clone, or EQ, or any number of other online rpgs out there...granted it did take some good things from the games that came before it...but when it was all said and done...you knew XI from anything else, it felt different, it looked different and it played different.
    Also, a game doesn't need to break records to be successful of profitable...
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