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  1. #1
    Player
    NanaWiloh's Avatar
    Join Date
    Aug 2015
    Posts
    2,462
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by ZedxKayn View Post
    But this isn't that MMO.
    If someone agrees to join lootmaster without discussing in-game how the rewards will be distributed beforehand on a weekly-locked duty, they're nothing short of a fool.
    The MMO's that still run this way loot rules are explained to trails, you accept the rules or leave. 14 may not be that way but other MMO's, still handle things in that fashion to curve people gearing up and running off.
    (0)
    Note: Taking advice from a players alt, is like taking advice from a voice in a dark room. Criticism is a two way street remember that!!

  2. #2
    Player
    ZedxKayn's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    719
    Character
    Capybara Friend
    World
    Excalibur
    Main Class
    Blue Mage Lv 70
    Quote Originally Posted by NanaWiloh View Post
    The MMO's that still run this way loot rules are explained to trails, you accept the rules or leave. 14 may not be that way but other MMO's, still handle things in that fashion to curve people gearing up and running off.
    But then his example of why "parsers bad" wouldn't apply to 14.
    Even after his edit now it's pretty clear he's imagining things that won't happen because of how carebear the community is.

    People always used parsers, an officially supported parser won't mean that suddenly it's okay to abuse people over numbers, it has never been and it will never be.

    Also his claim that "FFXIV doesn't need parsers" cements that he doesn't do content where parsers can be necessary.
    (3)
    Last edited by ZedxKayn; 05-13-2021 at 03:38 PM.

  3. #3
    Player
    NanaWiloh's Avatar
    Join Date
    Aug 2015
    Posts
    2,462
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by ZedxKayn View Post
    But then his example of why "parsers" bad wouldn't apply to 14.
    Even after his edit now it's pretty clear he's imagining things that won't happen because of how carebear the community is.

    People always used parsers, an officially supported parser won't mean that suddenly it's okay to abuse people over numbers, it has never been and it will never be.

    Also his claim that "FFXIV doesn't need parsers" cements that he doesn't do content where parsers can be necessary.
    No it does not apply to FF14. But if SE did allow them they would likely be personal only. Which would lead to players right back to using ACT especially in Savage/ult no win situtation if you ask me. I understand their importance in savage/ult, Sure SE understands it but they would rather play safe then sorry on the matter.
    (0)
    Note: Taking advice from a players alt, is like taking advice from a voice in a dark room. Criticism is a two way street remember that!!

  4. #4
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,058
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by NanaWiloh View Post
    No it does not apply to FF14. But if SE did allow them they would likely be personal only. Which would lead to players right back to using ACT especially in Savage/ult no win situtation if you ask me. I understand their importance in savage/ult, Sure SE understands it but they would rather play safe then sorry on the matter.
    I said this in a different thread before but it is not just savage/ultimate, without ACT and especially logs we wouldn't really know anything.
    Those guides you use to learn how to play your job? Wouldn't exist without it.
    Stat priorities for your job? Wouldn't exist without it.
    Job rotations? Wouldn't exist without it.


    You need clear, objective information on how a job performs dps-wise when you execute x sequence of abilities to determine whether or not it is the "optimal" use of those abilities.
    Sure for some jobs it would still be possible, Warrior is so simple that you could probably figure out the rotation without any kind of extra information, just by looking at the cooldowns and buff timers.
    But for something like Summoner? Good luck figuring out how it's really supposed to be played by just looking at it's abilities.
    (3)

  5. #5
    Player
    Artemiz's Avatar
    Join Date
    Nov 2013
    Posts
    709
    Character
    Darwinian Origin
    World
    Twintania
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Absurdity View Post
    I said this in a different thread before but it is not just savage/ultimate, without ACT and especially logs we wouldn't really know anything.
    Those guides you use to learn how to play your job? Wouldn't exist without it.
    Stat priorities for your job? Wouldn't exist without it.
    Job rotations? Wouldn't exist without it.


    You need clear, objective information on how a job performs dps-wise when you execute x sequence of abilities to determine whether or not it is the "optimal" use of those abilities.
    Sure for some jobs it would still be possible, Warrior is so simple that you could probably figure out the rotation without any kind of extra information, just by looking at the cooldowns and buff timers.
    But for something like Summoner? Good luck figuring out how it's really supposed to be played by just looking at it's abilities.
    Nah, if ACT didn't exist people would just do the math the hard way, like they have for 2 decades or more. ACT and theory crafting are not tied in any way. ACT might make it easier for the majority but people who are really good at math would work it all out based on potency values and testing, hours and hours of testing.
    (3)

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