The MMO's that still run this way loot rules are explained to trails, you accept the rules or leave. 14 may not be that way but other MMO's, still handle things in that fashion to curve people gearing up and running off.
Note: Taking advice from a players alt, is like taking advice from a voice in a dark room. Criticism is a two way street remember that!!



			
			
				But then his example of why "parsers bad" wouldn't apply to 14.
Even after his edit now it's pretty clear he's imagining things that won't happen because of how carebear the community is.
People always used parsers, an officially supported parser won't mean that suddenly it's okay to abuse people over numbers, it has never been and it will never be.
Also his claim that "FFXIV doesn't need parsers" cements that he doesn't do content where parsers can be necessary.
Last edited by ZedxKayn; 05-13-2021 at 03:38 PM.
No it does not apply to FF14. But if SE did allow them they would likely be personal only. Which would lead to players right back to using ACT especially in Savage/ult no win situtation if you ask me. I understand their importance in savage/ult, Sure SE understands it but they would rather play safe then sorry on the matter.But then his example of why "parsers" bad wouldn't apply to 14.
Even after his edit now it's pretty clear he's imagining things that won't happen because of how carebear the community is.
People always used parsers, an officially supported parser won't mean that suddenly it's okay to abuse people over numbers, it has never been and it will never be.
Also his claim that "FFXIV doesn't need parsers" cements that he doesn't do content where parsers can be necessary.
Note: Taking advice from a players alt, is like taking advice from a voice in a dark room. Criticism is a two way street remember that!!
I said this in a different thread before but it is not just savage/ultimate, without ACT and especially logs we wouldn't really know anything.No it does not apply to FF14. But if SE did allow them they would likely be personal only. Which would lead to players right back to using ACT especially in Savage/ult no win situtation if you ask me. I understand their importance in savage/ult, Sure SE understands it but they would rather play safe then sorry on the matter.
Those guides you use to learn how to play your job? Wouldn't exist without it.
Stat priorities for your job? Wouldn't exist without it.
Job rotations? Wouldn't exist without it.
You need clear, objective information on how a job performs dps-wise when you execute x sequence of abilities to determine whether or not it is the "optimal" use of those abilities.
Sure for some jobs it would still be possible, Warrior is so simple that you could probably figure out the rotation without any kind of extra information, just by looking at the cooldowns and buff timers.
But for something like Summoner? Good luck figuring out how it's really supposed to be played by just looking at it's abilities.


			
			
				Nah, if ACT didn't exist people would just do the math the hard way, like they have for 2 decades or more. ACT and theory crafting are not tied in any way. ACT might make it easier for the majority but people who are really good at math would work it all out based on potency values and testing, hours and hours of testing.I said this in a different thread before but it is not just savage/ultimate, without ACT and especially logs we wouldn't really know anything.
Those guides you use to learn how to play your job? Wouldn't exist without it.
Stat priorities for your job? Wouldn't exist without it.
Job rotations? Wouldn't exist without it.
You need clear, objective information on how a job performs dps-wise when you execute x sequence of abilities to determine whether or not it is the "optimal" use of those abilities.
Sure for some jobs it would still be possible, Warrior is so simple that you could probably figure out the rotation without any kind of extra information, just by looking at the cooldowns and buff timers.
But for something like Summoner? Good luck figuring out how it's really supposed to be played by just looking at it's abilities.
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