Yes they did said they adding level cap areas for dungeon and such should also be for behest and so on.I remember a while back that the devs mentioned level-capping content like Toto-rak. I'm guessing this won't happen till 2.0, though, when we get level sync too, The current engine probably can't do it. If all the current dungeons are becoming instanced raids like they said it would give us a large selection of different level-capped raids to do.
I also would like gear to scale instead of needing to get lower leveled gear. It was probably the only objectively bad aspect of FF11's level-capped areas especially with how limited inventory was in that game. Level capping needs to be as painless as possible so it's not cumbersome when helping out friends/random people that are lower level.
Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner
Awesome, thank you for the info ^^. Yeah, I suppose that keeping gear for all classes would be cumbersome. I just kept my 30 summer gear for the infinite amount of promy runs I did for LS mates and people around town.
well they are adding it so gear would lower down to the level of the dungeon so should not be that bad.
Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner
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