I remember a while back that the devs mentioned level-capping content like Toto-rak. I'm guessing this won't happen till 2.0, though, when we get level sync too, The current engine probably can't do it. If all the current dungeons are becoming instanced raids like they said it would give us a large selection of different level-capped raids to do.

I also would like gear to scale instead of needing to get lower leveled gear. It was probably the only objectively bad aspect of FF11's level-capped areas especially with how limited inventory was in that game. Level capping needs to be as painless as possible so it's not cumbersome when helping out friends/random people that are lower level.