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  1. #1
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,560
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by CKNovel View Post
    More than that, it's button bloating with buttons you won't use. It's okay to have an action or two that will be rarely used such as AoE combos. It's better than spamming the same button again and again when there's multiple targets.
    For the past weeks, I've been doing nothing but farming Diamond EX, how much did I used Auto-crossbow? Not a single time. The buttons just takes space.

    Skills should not be designed for which content, but for all battle content. Dungeon, Bozja, Savage, Extreme, Ultimates, Unreal, they should be usable in every content. And if it's based on a choice (ST/AoE for exemple) it shouldn't be unbalanced, not the same choice 95% of the time. I think there was a single time when Bio Blaster was worth the use in savage.
    Yeah I agree! And again is encounter design... Despite a couple of Castrum Lacus Litore fights, we don't have a single raid boss encounter in this expansion where you'd have to actively use AoE (unless there's mechanics in Savages that I'm not aware of). Honestly that 2nd boss in Pag'than (sp?) is kinda of refreshing because it's basically an AoE fight for the most part of it.

    Likewise, why ranged dps even have an interrupt? The only time I remember having to pay attention is in Puppet's Bunker 1st trash segment. Or healers with Repose?

    I wish XIV's encounters had more variety in what is asked from the players, because right now (esp. on the Savage fights I could take part of) the only challenge is towards who can memorize which way to go better to avoid telegraphs. The only thing I miss from WoW is how uniquely designed their encounters are, and how they ask to explore all aspects of a player's kit there. In the same boss fights you have interrupt windows, burst windows, aoe windows, etc.
    (0)

  2. #2
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Raikai View Post
    Likewise, why ranged dps even have an interrupt? The only time I remember having to pay attention is in Puppet's Bunker 1st trash segment. Or healers with Repose?
    Interrupt is used in E1S, E7S and E8S as far as I can remember. Most of the time it's "Silence it or you wipe".
    It's especially needed in E8S as 2 silences needs to be used within 30 seconds.

    Back in HW it had damages and it was part of the rotation.

    Bind was used in Coil and this is why this action still exist. It's useful in Bozja nowadays but nowhere else.
    However those are role action, they're abilities outside of the job rotation, utilities that are rarely exploited.
    (1)