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  1. #1
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    I can't find it right now, but I believe it was stated that some of the slots are going to weapons, some are going to rings, and a few are being held in reserve for later use.
    (12)

  2. #2
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    I can't find it right now, but I believe it was stated that some of the slots are going to weapons, some are going to rings, and a few are being held in reserve for later use.
    This. We're getting more ring and weapon slots, both of which were VASTLY needed just due to how many jobs keep getting added, and because you need 2 rings for the ring slots, which add up really quickly when leveling.
    • For weapons, that's 31 slots due to 20 battle jobs (18 currently), 3 gathering jobs, and 8 crafters.
    • Helm/Chest/Arms/Legs/Feet is divided between Fending/Healing/Casting/Aiming/Scouting/Maiming/Striking/Crafting/Gathering with BLU always behind, so that's 10 slots taken up for those.
    • Accessories are Fending/Healing/Casting/Aiming/Slaying/Gathering/Crafting, with NIN sharing Aiming with the physical ranged, and all other melee sharing Slaying. That's 8 accessories taking BLU into account.
    • Rings however are DOUBLE the amount of space of other accessories due to equipping 2 of them, so that's 16 slots taken up for Rings by default.
    • Adding all this up when gearing up and holding onto new gear when leveling jobs, and only weapons and rings are in danger of being overfilled while leveling/gearing. This is taking into account if you just work on one group of jobs that use the same gear type at a time.
    (2)
    Last edited by RyuDragnier; 05-08-2021 at 11:18 PM.