People are taking Krile's return to Sharlayan, as well as a few other clues (like Alphinaud becoming a Sage like his father before him), that Sharlayan is going to be our "big city" for Endwalker.
Thanks. I rather thought that Radz-at-Han was going to be in that position, although I see now that the fan sites are considering that to be the next Eulmore. Then again, we will be exploring the continent of Islabard, complete with the capital city for Garlemald. I don't remember Sharlayan as being part of the Garlean empire.
So, nothing but 'intuition' at the moment. Hopefully not the same intuition that decided male Viera were definitely going to be in-game at 5.0 launch.
I’m still waiting for Y’shtola to break the warrior of lights heart.
It's a really big deal that the WoL was able to be brought across the rift with their physical body intact - not even the Ascians can do that. They just abandon their host and pick up a new one in the other shard when they arrive.
The Warriors are either possessing corpses like the Ascians do, or more likely are "solid aetherial ghosts" like the Scions in the First. They had to kill their original bodies exactly because they couldn't be transported across, and the souls needed to be freed to travel.
While the Ascians can't transport the living across, they can transport things, as some of their plans involved brining items to shards to get their plans rolling and Emet was using his "Solus" clone body, so either after having his grandson go through the trouble of using a facility to make him tones of spares (they dedicated a whole scene to those... wonder if they'll ever come up again...) he then had "another" facility made on the first just to make more so he could still be Solus there. Or, he can simply transport his empty meat puppet like we can anything in our inventory when we rift walk and then possesses it once he's at his destination.It's a really big deal that the WoL was able to be brought across the rift with their physical body intact - not even the Ascians can do that. They just abandon their host and pick up a new one in the other shard when they arrive.
The Warriors are either possessing corpses like the Ascians do, or more likely are "solid aetherial ghosts" like the Scions in the First. They had to kill their original bodies exactly because they couldn't be transported across, and the souls needed to be freed to travel.
Which would mean, as convoluted as it would be, if the Warrior's of Darkness reaaaaaaaly wanted to be in their own bodies on the source, they could be, even though they'd still be dead, though it's still most likely that they were just solid Aether ghosts, as they didn't leave anything behind when Hydaelyn and Minfilia pulled them into the rift for a chat.
What "things" are you referring to?
Emet didn't bring the Solus clone body with him - he outright says he took over some unfortunate person in the First and transformed it back into another Solus lookalike. He just finds it convenient on the Source that the stock of clones means he can skip the transforming bit.
Though all of this is true, I should note that this rule gets a little hazy when it comes to the Void. The portal used in the Crystal Tower raid questline allowed quite a few people to travel to the World of Darkness and back without having to abandon their bodies in the process. Shadowbringers also introduces the idea of "Hollows"—temporary holes torn into space that link directly to the Void. Taynor was sucked into one as a teen, only to reemerge well over a century later having apparently not aged at all. That same technique shows up again in the Void Quests introduced in patch 5.4, with the player's allies sending a Porxie (an enchanted clay doll, more or less) through to the other side. Gaia also demonstrates the power to create such portals during her brief stint as the Voidwalker (Eden 2 Boss), and this reappears as a mechanic against the Idol of Darkness (Eden 7 Boss).It's a really big deal that the WoL was able to be brought across the rift with their physical body intact - not even the Ascians can do that. They just abandon their host and pick up a new one in the other shard when they arrive.
The Warriors are either possessing corpses like the Ascians do, or more likely are "solid aetherial ghosts" like the Scions in the First. They had to kill their original bodies exactly because they couldn't be transported across, and the souls needed to be freed to travel.
The Ascians, of course, have no actual need to preserve their bodies since they can just seize new ones at their destination. But it does seem like sufficiently powerful casters can provide the means of traveling between worlds without shedding one's physical form, so long as they're willing to take the risks involved—such as portals necessarily working both ways, allowing voidsent the chance to cross over as well. That said, those risks are so high that it'd be unfeasible for most people, not to mention dangerous for folks other than the would-be world travelers.
There's also the various crossover events where characters from other worlds such as Lightning and Noctis show up on the Source and then return to their home worlds. Ultimately, the writers will just come up with some reason to justify world travel as the story or rule of cool factor requires it. I'm pretty sure we'll eventually go world hopping again at some point, too. I don't think the First will be the only other world we visit during FFXIV's lifespan.
All those portals and holes are probably the same "Hollows". And who's to say Ascians were not involved in Hollow creation on the First? Especially since those mages bred specifically for that purpose...Though all of this is true, I should note that this rule gets a little hazy when it comes to the Void. The portal used in the Crystal Tower raid questline allowed quite a few people to travel to the World of Darkness and back without having to abandon their bodies in the process. Shadowbringers also introduces the idea of "Hollows"—temporary holes torn into space that link directly to the Void. Taynor was sucked into one as a teen, only to reemerge well over a century later having apparently not aged at all. That same technique shows up again in the Void Quests introduced in patch 5.4, with the player's allies sending a Porxie (an enchanted clay doll, more or less) through to the other side. Gaia also demonstrates the power to create such portals during her brief stint as the Voidwalker (Eden 2 Boss), and this reappears as a mechanic against the Idol of Darkness (Eden 7 Boss).
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.