Page 12 of 18 FirstFirst ... 2 10 11 12 13 14 ... LastLast
Results 111 to 120 of 180
  1. #111
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Enla View Post
    And it hasn't gotten better recently either. Like the changes a couple patches ago where they nerfed Energy Drain because the dev team was unhappy that SCH's were using it for the majority of their Aetherflow stacks instead of it's intended purpose of being used for healing. Instead of, you know, trying to understand why the class is being predominantly playing in an antithetical way to it's intended design they simply doubled down on their skewed perceptions. They legitimately have no idea what they're doing.
    It doesn't help that most encounters we don't have to heal outside of specific moments that are so timed to where we could never have time without a stack because it's that easy. At this point they'd be better off removing Aetherflow from SCH, turning the Fairy Gauge into our resource management, and changing Aetherflow costs to Fairy Gauge costs, where each heal by the fairy fills it slowly. Because at that point it's better design, the Fairy Gauge isn't useless, and overall keeps to our tactical roots, especially if Energy Drain has a hefty price attached to it (should they rebuff it and keep it) to turn it into a true high risk high reward move.
    (7)

  2. #112
    Player
    Cithaerias_pyropina's Avatar
    Join Date
    Jan 2020
    Location
    Warrior
    Posts
    365
    Character
    Qynden Peltier
    World
    Cactuar
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Liam_Harper View Post
    Or that, but it would be best if they then took advantage of those weave windows to add a good range of oGCD abilities and dps to weave in, particularly for WHM.
    If only. But adding cooldowns to healers that deal direct damage seems like total heresy to the devs. Oh, how it would be more fun to see healers have many more abilities like Assize (but without the healing portion).
    (2)

  3. #113
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    I honestly feel WHM and Sage will get short end of the stick and SCH/AST will be fine.
    (2)

  4. #114
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by ItMe View Post
    It makes me wonder... if healing is only just getting worse and worse... what would it take for those unhappy with it to finally drop it?
    6.0: we're removing your one dot, and your one dps skill will have its potency increased but now has a cooldown to compensate. Also Holy no longer stuns
    (6)
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

  5. #115
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Allegor View Post
    6.0: we're removing your one dot, and your one dps skill will have its potency increased but now has a cooldown to compensate. Also Holy no longer stuns
    This will pretty much be what makes me drop healing outside of my static. I can grit my teeth and bear with our current state but any more of this and I'll switch classes entirely, queues be damned.
    (4)

  6. #116
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Allegor View Post
    6.0: we're removing your one dot, and your one dps skill will have its potency increased but now has a cooldown to compensate. Also Holy no longer stuns
    Quote Originally Posted by Enla View Post
    This will pretty much be what makes me drop healing outside of my static. I can grit my teeth and bear with our current state but any more of this and I'll switch classes entirely, queues be damned.

    Wow so it would actually take a lot to make you quit then.
    Short of having healers designed to literally stand there and do nothing people'll just grit their teeth and keep with it, huh.
    (0)

  7. #117
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by ItMe View Post
    Wow so it would actually take a lot to make you quit then.
    Short of having healers designed to literally stand there and do nothing people'll just grit their teeth and keep with it, huh.
    Healers are masochists by trade after all.
    (7)

  8. #118
    Player
    LisSquid's Avatar
    Join Date
    Jan 2021
    Posts
    1,366
    Character
    Mother Kos
    World
    Hyperion
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Enla View Post
    Healers are masochists by trade after all.
    In a perfect world, they'd learn to synergize a healer's dps and healing toolkit. I look at the damage of assize and earthly star and thing.. how novel. Damage and healing working in tandem. Made me feel hopeful for the future that they might make healer kits more active and interesting. I was a fool. I'm still a fool, since I am still hopeful.
    (5)

  9. #119
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Healers are sadists, we have the power to doom runs by our whims. We decide who lives and dies. The less we're able to do outside of healing, the more we'll play the "HP game", where we see how low we can get your health before we have to actually heal you before you die.
    (4)

  10. #120
    Player
    WhiteArchmage's Avatar
    Join Date
    Jun 2015
    Posts
    1,459
    Character
    Samniel Atkascha
    World
    Faerie
    Main Class
    Dancer Lv 100
    Quote Originally Posted by RyuDragnier View Post
    Healers are sadists, we have the power to doom runs by our whims. We decide who lives and dies. The less we're able to do outside of healing, the more we'll play the "HP game", where we see how low we can get your health before we have to actually heal you before you die.
    Sometimes, our healers like to play "Swap the Melee": when we have to divide into Light Parties and stack, they just... Swap the Melee. The screams are a symphony to my ears.

    I also liked to Swap spots with a random person right before Suzaku's DDR phase... it's so much fun...
    (3)

Page 12 of 18 FirstFirst ... 2 10 11 12 13 14 ... LastLast