Quote Originally Posted by Saefinn View Post
I'm sorry but listen to yourself on this.

Of course the gameplay design is sustainable. A Realm Reborn came out in 2013, the game has only increased in popularity since. And has been pinching people from the most popular game in the genre and it's not showing any signs of losing sustainability. It just doesn't suit people with certain attitudes, which hey, it's no skin off my nose if they're put off. Because I think it's better to have a community that helps each other improve and is welcoming to new and inexperience players than gate keeping content or putting them down for not doing things they way somebody else deems correct.

Yes, there's people other there who take help badly and people who give it badly. But you're being too hyperbolic about it all. The community is fine, it has probably in places, and they can be dealt with as they come, if ToS is an issue, report them.

For sure there's things devs can do better, but what they are doing is working very well for the sustainably.
It's not though. How many times have they adjusted the jobs and gameplay systems to try and bring the skill ceiling and floor closer together? How many times have they dumbed down/simplified a job to make it more "accessible"? Furthermore, I am not gatekeeping (not that that is a bad thing). I am just wanting a space where all the freestyle SAMs, tanks stricken with "tankiety" and "pure" healers can all play in harmony together...away from me.