Because it's one shack per person, not one for the whole populace. It's easy enough as it's postulated, it's unnecessary to make it even easier.Because that bonus is only applied when you're inactive and logged out and is always easy to get? You can return to your home city from anywhere in an instant. Sometimes you'd rather not though. This doesn't make it any more super easy to rest up than it already is.
This isn't an easy button suggestion.
I'm quite sure that one of these outpusts is actually called an inn. So why would you be opposed to players staying there (even though the "inn" is a shack about the size of a tool shed)
It's not "easy enough as it's postulated," nor is it "unnecessary to make it even easier." Please explain to me how it's easier to walk to the nearest mini-hamlet to log out, than it is to return to the city. Please explain how this makes the game super easy button and would ruin the game and just make everything easy.
I'm not seeing it. It is a very small convenience, and it MAKES SENSE for a place that is actually called an "inn." I already proposed having a slower rate of rest bonus gain there. That would make it HARDER BUTTON, instead of easier button. It only serves as a minor convinence if you'd really rather not return to the city for whatever reason AND ON TOP OF THAT just HAPPEN to be near one of these places. Take a look at your map, and tell me if it would really be so "easy" to utilize these locations for this purpose.
If you really think the game would suddenly be so super easy by having inns outside of major cities, than the innkeeper can charge a gil fee. Does that make you happy? The game needs more gil sinks after all.
Last edited by Alhanelem; 02-16-2012 at 04:30 PM.
You never said Hamlets. I thought you didn't know what an Aetheryte Camp was called. That's actually not a huge convenience and sounds mildly amusing. Write clearly next time.It's not "easy enough as it's postulated," nor is it "unnecessary to make it even easier." Please explain to me how it's easier to walk to the nearest mini-hamlet to log out, than it is to return to the city. Please explain how this makes the game super easy button and would ruin the game and just make everything easy.
I'm not seeing it. It is a very small convenience, and it MAKES SENSE for a place that is actually called an "inn." I already proposed having a slower rate of rest bonus gain there. That would make it HARDER BUTTON, instead of easier button. It only serves as a minor convinence if you'd really rather not return to the city for whatever reason AND ON TOP OF THAT just HAPPEN to be near one of these places. Take a look at your map, and tell me if it would really be so "easy" to utilize these locations for this purpose.
Before you run and edit it, this is what you had written:
If I meant aetheryte camps, I would have said aetheryte camps. These places aren't called hamlets, either, those are the places like The Golden Bazaar et. al.
I'm referring to the small buildings that were added several updates ago, like Red Rooster Stead.
I've updated the original post, so hopefully some of the hate will dissipate.
I don't know who you are and I never assume people know what they're talking about, sometimes to my detriment. But seriously, please be clearer next time. That was really vague.If I meant aetheryte camps, I would have said aetheryte camps. These places aren't called hamlets, either, those are the places like The Golden Bazaar et. al.
I'm referring to the small buildings that were added several updates ago, like Red Rooster Stead.
I've updated the original post, so hopefully some of the hate will dissipate.
Well, it would be a lot better if you didn't assume people DON'T know what they're talking about. It's better not to assume anything at all. I'm not sure why you felt the need to preserve a paragraph from my post just in case I edited it. Shouldn't it be a good thing for me to edit my post to be more clear?
You know, some of these places that I'm referring to actually ARE inns.It's because you can only rest in an Inn.
I said it was sometimes to my detriment. It's just something I do. I tutor a lot and I have to start from the ground up. And these forums aren't really replete with people that know what they're talking about. It's a habit I have to shake off every once in a while.Well, it would be a lot better if you didn't assume people DON'T know what they're talking about. It's better not to assume anything at all. I'm not sure why you felt the need to preserve a paragraph from my post just in case I edited it. Shouldn't it be a good thing for me to edit my post to be more clear?
Regardless, you won me. I would make their availability slightly more scarce than there are these outposts, but I would not be opposed to the idea.


Yeah, but some of those quest hubs are not Inns.
I would have more plans for the quest hubs though. Protect from the kobolds who steal the fruits, Amalj'aans invading the water pumps in Ul'dah,... As a reward the locals will give you food and if you report back to your GC you'll receive some company seals.
Or like other games do, when you stay near those you gain some bonuses on attack, defense, speed, HPs,... after paying some money for the service they offer.
Yeah I know, it's a little off-topic, but if you have Inns in the city, just go there and sleep there, no problem, rite?



The outposts don't have Inns and I don't want to sleep in a shed.
The outposts ARE inns. They're the size of a shed, to be sure, but "The Coffer and Coffin" and "The Red Rooster Stead" are both literally described as inns.
all it would be is you talk to the NPC, pay a fee, and log out in close proximity to the site.
In real life, inns and motels are all over the place, not just in cities. I find it amazing that anyone finds this to be a big deal.
Last edited by Alhanelem; 02-17-2012 at 05:02 AM.
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