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  1. #1
    Player
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    Mar 2011
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    Suggestion. Resting bonus should be available at mini-settlements

    Important clarification: This suggestion refers to locations like Red Rooster Stead. It does NOT refer to the aetheryte camps.

    E.g., the inns and other small buildings in various places in the game, like Red Rooster Stead which have repair/merchant NPCs. I think it would be reasonable to be able to aquire rest bonus logging out in locations like this so you don't necessarily have to return to the city every time.

    I guess its not a big deal using the Return command before logging out, but you might want to save travel time / anima the next time you play if you're going to be doing other things in that region. If necessary, the innkeepers in these locations could charge a fee in gil to use them.

    Just a random thought I had. I think it would be a great way to improve the meaning of these locations.

    This isn't about making the game super easy, so please refrain from posting "OMG GTHO NO MORE EASY BUTTON" in this thread.

    I'm specifically referring to these locations:
    Red Rooster Stead. Bloodshore, Eastern La Noscea (36,25)
    The Coffer & Coffin. Horizon's Edge, Western Thanalan (9,27)
    Buscarron's Fold. Tranquil Paths, South Shroud (35,43)
    Halfstone. Bald Knoll, Western La Noscea (7,20)
    Mythril Pit T-8. Halatali, Eastern Thanalan (40,28)
    The Hawthorne Hut. Nine Ivies, East Shroud (50,32)

    At least three of the above places are actually described as "inns" or rest stops.
    (8)
    Last edited by Alhanelem; 02-16-2012 at 04:52 PM.

  2. #2
    Player
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    Jul 2011
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    Gridania
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    What's the point of a bonus if it's super easy(er) to get?
    (3)

  3. #3
    Player
    Tricksy's Avatar
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    Mar 2011
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    Character
    Isis Myrlin
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Answa View Post
    What's the point of a bonus if it's super easy(er) to get?
    OMG Exactly! Its like the "more anima kkthnxbye" arguements.
    (0)

  4. #4
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    Besaid
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    so we have another "im too lazy to spend half a minute to do something, so its too much effort and they should change it to suit my needs" thread?

  5. #5
    Player

    Join Date
    Aug 2011
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    74
    They need Gil sinks in the game, and you having to rent the room for this is a good idea
    (1)

  6. #6
    Player
    Rau's Avatar
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    Mar 2011
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    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    The outposts would make fine outlets for these.
    (3)

  7. #7
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    Mar 2011
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    Quote Originally Posted by Answa View Post
    What's the point of a bonus if it's super easy(er) to get?
    Because that bonus is only applied when you're inactive and logged out and is always easy to get? You can return to your home city from anywhere in an instant. Sometimes you'd rather not though. This doesn't make it any more super easy to rest up than it already is.

    This isn't an easy button suggestion.

    I'm quite sure that one of these outpusts is actually called an inn. So why would you be opposed to players staying there (even though the "inn" is a shack about the size of a tool shed) The rested bonus is on'y intended as a convenience to players who can't play 24-7 anyway, and it's not about gil, gear or any other kind of personal gain. It's only about saving a little time.

    so we have another "im too lazy to spend half a minute to do something, so its too much effort and they should change it to suit my needs" thread?
    This isn't about being lazy. Goddang, what is it with you people?

    In WoW (I don't know about SWTOR), you still gain rest when you log out anywhere, just at a much slower rate than when staying at an inn. If you really think this is such horrible, OMG-I'm-so-Lazy-Hit-The-Easy-Button idea, then just for you, we'll make the bonus accrue at a slower rate in these locations.

    I think most of you are forgetting that these places are in out of the way locations. It's not like you'd be doing yourself a huge favor to seek one of them out. If anything it would give these places more purpose.

    OMG Exactly! Its like the "more anima kkthnxbye" arguements.
    At best, you might be saving yourself one unnecessary teleport. If you've been around these forums long enough, you'd know that I was opposed to all the threads begging for more anima/faster anima recovery/remove anima. Jesus.... This isn't about that. It's a minor convenience, wholly intended to give these locations more purpose and value in their existence.
    (3)
    Last edited by Alhanelem; 02-16-2012 at 04:23 PM.

  8. #8
    Player
    Join Date
    Jul 2011
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    Gridania
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    Quote Originally Posted by Alhanelem View Post
    Because that bonus is only applied when you're inactive and logged out and is always easy to get? You can return to your home city from anywhere in an instant. Sometimes you'd rather not though. This doesn't make it any more super easy to rest up than it already is.

    This isn't an easy button suggestion.

    I'm quite sure that one of these outpusts is actually called an inn. So why would you be opposed to players staying there (even though the "inn" is a shack about the size of a tool shed)
    Because it's one shack per person, not one for the whole populace. It's easy enough as it's postulated, it's unnecessary to make it even easier.
    (0)

  9. #9
    Player
    HereticBliss's Avatar
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    Apr 2011
    Location
    Gridania
    Posts
    46
    Character
    Heretic Bliss
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    We really need to have a "dumb ideas" forum to move this stuff to. That would literally account for 75% of the garbage we have to sift through trying to read the General Discussion forums.
    (1)

  10. #10
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    Quote Originally Posted by Answa View Post
    Because it's one shack per person, not one for the whole populace. It's easy enough as it's postulated, it's unnecessary to make it even easier.
    It's not "easy enough as it's postulated," nor is it "unnecessary to make it even easier." Please explain to me how it's easier to walk to the nearest mini-hamlet to log out, than it is to return to the city. Please explain how this makes the game super easy button and would ruin the game and just make everything easy.

    I'm not seeing it. It is a very small convenience, and it MAKES SENSE for a place that is actually called an "inn." I already proposed having a slower rate of rest bonus gain there. That would make it HARDER BUTTON, instead of easier button. It only serves as a minor convinence if you'd really rather not return to the city for whatever reason AND ON TOP OF THAT just HAPPEN to be near one of these places. Take a look at your map, and tell me if it would really be so "easy" to utilize these locations for this purpose.

    If you really think the game would suddenly be so super easy by having inns outside of major cities, than the innkeeper can charge a gil fee. Does that make you happy? The game needs more gil sinks after all.
    (6)
    Last edited by Alhanelem; 02-16-2012 at 04:30 PM.

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