Honestly SE just needs to let rp die in 14. It's become nothing but a mire of filth and degeneracy. It's all staind, and nothing is worth salvaging.
Honestly SE just needs to let rp die in 14. It's become nothing but a mire of filth and degeneracy. It's all staind, and nothing is worth salvaging.




I'm not a fan of scorched earth tactics when it comes to social interactions in a game just because bad apples taint it. Otherwise, you'd have people getting their way of nuking savage/ex because bad behaving parse raiders stain the game. Or nuke Housing because people try to scam people out of buy/selling houses or taking revenge against ward owners and etc etc.
In my last two weeks since i've joined a "we do just about everything" FC, I've been introduced to some chill RP venues like japanese styled-inn/onsen and a "library/bookstore" and even our own "nightclub" which is just an underground styled bar/dance venue.
There are bad people and good people ing-game and they'll stain or enhance respectively. That's just how it works.
Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.
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