Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 35
  1. #21
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Kuroka View Post
    But how? On my first time we had a full wipe, i died like 20x at least - rather more - and i still barely lost 60k. And i was in a party with one healer and no tanks lol. So many deaths to doom.... >_<

    Anyhow yes its a bit too much, the insta 5 sec doom and some mechanics... BUT i dont think they are "too hard", just not wise... as that one with the fast traveling donut aoe... like, i only manage that when im lucky...


    EDIT: Colt: i got 702k on 15 and lose 2900-something on my death and i think it was 16 or 16k on a fullwipe.

    Yeah I am doing savage right now and this is nothing in comparison. The reason people feel it is hard is due to the cheap deaths from doom counters and how bad it feels to die multiple times, especially on that third boss. Rank 12 it was 900 something per death. I went into Bazja yesterday and farmed like crazy. Made it to rank 13 by the end of the day so at least I feel a bit better now about losing that mettle. Personally, I think the armor from delibrum is a mixed bag anyway so it might not even be worth the time. It has that long cape thing that tails clip through on the tank armor.

    It's really just Bazja being a designed mess with not a lot of instruction on how to do things that makes this a nightmare. Okay, we reflect farm to get certain actions, but then you have to use lost death to farm other actions for duels, people do the duels and are like "how do you even beat this thing?" and have to go to the internet to figure out where to get the actions needed for it. Some actions only come from Castrum and that is horrible to run. Heck, I got a cluster farm sort of going, and then realized the people didn't understand you have to kill mechs to get the clusters and were killing the wildlife with a few mechs, wondering why so few clusters were dropping, and then we got people doing HW fate trains to get the relic materials when you can get them at a pretty good clip just mass farming clusters in Bazja. BUT NO ONE TELLS ANYONE THIS!

    Edit: I guess you could say that mettle is the main resource of Bazja and in a well designed system, that resource would be used to bread crumb into these other types of farm activities. That and in a well designed system, the penalties from death would be used to encourage people to keep going. In the case of this system it just discourages it since you are losing resources for lesser side resources, or just strait losing them with no benefit.
    (1)
    Last edited by Colt47; 02-06-2021 at 04:42 AM.

  2. #22
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by AC9Breaker View Post
    I guess get better at dodging stuff?
    Most of my deaths are simply from playing too efficiently. I play WHM, pop a Deep Aetherweaver or Profane and line up Font of Mana+Noble Ends with Misery burst. It works great, but the moment the tank dies, the squishy healer is top aggro and ends up on the chopping block. You can't dodge tankbusters.

    Sure I could healbot and slow the run down, but then the next on dps gets axed. I can't say I'm a fan of punishment for contributing as much as possible to the team.
    (3)

  3. #23
    Player
    Tracewood's Avatar
    Join Date
    Nov 2013
    Location
    Bast-- Ul'Dah.
    Posts
    556
    Character
    Eugene Tracewood
    World
    Midgardsormr
    Main Class
    Monk Lv 92
    Quote Originally Posted by AC9Breaker View Post
    I guess get better at dodging stuff?
    Well that's the thing, the one boss with the hot/cold temperature mechanics you kinda need to get hit... with the right attack, or it's K.O. for you.
    (0)

  4. #24
    Player
    AC9Breaker's Avatar
    Join Date
    Nov 2018
    Location
    Bastok
    Posts
    189
    Character
    Ezekyle Abaddon
    World
    Ultros
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Liam_Harper View Post
    Most of my deaths are simply from playing too efficiently. I play WHM, pop a Deep Aetherweaver or Profane and line up Font of Mana+Noble Ends with Misery burst. It works great, but the moment the tank dies, the squishy healer is top aggro and ends up on the chopping block. You can't dodge tankbusters.

    Sure I could healbot and slow the run down, but then the next on dps gets axed. I can't say I'm a fan of punishment for contributing as much as possible to the team.
    Yeah this is a legit complaint. I've died plenty of times before cause a tank died and ripped aggro from all the other dps with Aetherweave and font of magic and other dps boosting ability. Its actually pretty amazing the numbers you can put out. Even worse is when you got a bunch of tanks around and none want to grab aggro. So now a days I try to feel out groups before I commit to big damage like that.
    (0)
    "Brotherhood asked for no friendship, only loyalty. They stood back to back as the galaxy burned - always brothers, never friends; traitors together unto the last."

    --an excerpt from a Night Lords Novel, "Void Stalkers" Chapter X: Revenge.

  5. #25
    Player
    Walkerged's Avatar
    Join Date
    May 2018
    Location
    Gridania
    Posts
    29
    Character
    Moza D'walkerged
    World
    Coeurl
    Main Class
    Machinist Lv 80
    I'm so not surprised at SE for this. When I went into Bozja the first time I told friends, this had better not be a repeat of Eureka, and they said Oh no SE took the player feed back to heart and made some big changes. After grinding my way to Rank 13 and doing Delubrum Reginae once I can safely say I won't be back, and can also say that our feedback was treated about same as when I ask my son to clean his room. I had enough of this kind of punishment from back when I played FFXI, and guess what I dropped when I needed more money in my budget 12 years ago.
    (4)
    Last edited by Walkerged; 04-27-2021 at 01:07 PM.

  6. #26
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,547
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by Boldprint View Post
    i have been playing this game since 1.0 and just cant believe the devs did this. its just horrible and now i don't even want to play anymore.
    So you've been playing for 10+ years and never went to Eureka and Baldesion Arsenal?
    It's not like we've been blindsided by this.

    Also, I'm just throwing this out there but imo DR Savage is some of the most fun content we have right now.
    (0)

    http://king.canadane.com

  7. #27
    Player
    Stepjam's Avatar
    Join Date
    Jul 2019
    Posts
    1,203
    Character
    Gabriel Morgan
    World
    Adamantoise
    Main Class
    Dark Knight Lv 100
    Agreed, I want more like DR. DR savage was a great time IMO.
    (0)

  8. #28
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    Quote Originally Posted by AC9Breaker View Post
    I guess get better at dodging stuff?
    Yeah I mean... you can't lose mettle if you don't die. Just die less and problem solved. Feels like a git gud kind of problem.
    (0)

  9. #29
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Ryaz View Post
    SE seems obsessed with bringing back the days of FFXI, complete with large punishments for failure. It's honestly a step backward if you ask me. No one should be doing a relic and feel like they're losing progress.
    Mettle is easy to get anyway. Castrums are like 50k per. And it's not so bad as doesn't matter if you lose 700k you can't de rank.

    Punishing for failure isn't that bad imo. It makes you feel like your life is valuable. And often seems to make players pay that little bit more attention to what's going on. Which isn't such a bad thing imo
    (0)

  10. #30
    Player
    Infindox's Avatar
    Join Date
    Jan 2017
    Location
    Ul'dah
    Posts
    1,426
    Character
    Absenthine Starfrost
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Canadane View Post
    Also, I'm just throwing this out there but imo DR Savage is some of the most fun content we have right now.
    Would be nice if it was not gated behind finding players to do so (Discord does work but at least in the one I'm in the amount of players gets less and less everyday) and was actually worth running after your first win. I would like to see more content like it but I want one that's puggable. I'm crazy I know but I actually enjoy that lol.
    (1)

Page 3 of 4 FirstFirst 1 2 3 4 LastLast