Page 1 of 4 1 2 3 ... LastLast
Results 1 to 10 of 32
  1. #1
    Player
    OwlBlackX's Avatar
    Join Date
    Jan 2016
    Posts
    573
    Character
    Redde Wing
    World
    Mateus
    Main Class
    Gunbreaker Lv 100

    Request SE: Show "you had this" or "you dont have this" for mounts/minions

    When I cant remember about what I have or dont have.

    In list.
    - mounts
    - minions
    - where from they drop/vendor/mogstation

    Could update mounts and minions list show where find them.

    Like Gold Saucer's cards had better updated.
    Show where find cards in Card List.

    Please . Do this, dear SE.
    (21)
    Last edited by OwlBlackX; 04-17-2021 at 12:29 AM.

  2. #2
    Player
    Wolwosh's Avatar
    Join Date
    Sep 2013
    Posts
    643
    Character
    Ulorin Ardor
    World
    Zodiark
    Main Class
    Astrologian Lv 100
    I'd prefer it if you could see it on the Marketboard. Like with a ✅ if you own it or not.
    (16)

  3. #3
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,794
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    I just want learned/unlearned indicators on tooltips. It's insane that that isn't a thing.
    (8)

  4. #4
    Player
    OwlBlackX's Avatar
    Join Date
    Jan 2016
    Posts
    573
    Character
    Redde Wing
    World
    Mateus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Wolwosh View Post
    I'd prefer it if you could see it on the Marketboard. Like with a ✅ if you own it or not.
    But, if others mount/minion not allow use in marketboard.
    It's not work. Like mount drop from from duty.
    (0)

  5. #5
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Brightamethyst View Post
    I just want learned/unlearned indicators on tooltips. It's insane that that isn't a thing.
    Especially with things like orchestrion rolls where the list is enormous.

    About the only thing you can do now is spend a couple hours on ffxivcollect setting up what you currently have and then use that to check. But that's a pain for something that should definitely just be part of the UI.
    (6)

  6. #6
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Oh shoot, this came up last month but I can't find Yoshi's response.
    Basically, he said for things like Orchestrion scrolls that data is physically kept in a different computer than the ones that tracks your regular inventory... and these computers aren't able to talk to each other.
    The game can check if you have a minion or not while rolling on it because minion info is stored in that second bank, not the one that tracks your Orchestrion scrolls.
    He said that making those systems talk to each other so when you're rolling on loot it could mark what you have, or prevent you from rolling on it... would create an unmanageable amount of extra traffic between them.
    Maybe the game will be able to track what Orchestrion scrolls you have better in the future, but I would not hold my breath on this change : (
    (0)

  7. #7
    Player
    Xegodar's Avatar
    Join Date
    Apr 2014
    Posts
    17
    Character
    Ta'ya Kohaku
    World
    Shiva
    Main Class
    Dancer Lv 90
    Quote Originally Posted by ItMe View Post
    Oh shoot, this came up last month but I can't find Yoshi's response.
    Basically, he said for things like Orchestrion scrolls that data is physically kept in a different computer than the ones that tracks your regular inventory... and these computers aren't able to talk to each other.
    The game can check if you have a minion or not while rolling on it because minion info is stored in that second bank, not the one that tracks your Orchestrion scrolls.
    He said that making those systems talk to each other so when you're rolling on loot it could mark what you have, or prevent you from rolling on it... would create an unmanageable amount of extra traffic between them.
    Maybe the game will be able to track what Orchestrion scrolls you have better in the future, but I would not hold my breath on this change : (
    The rigidness of this games entire backend continues to astound me.
    (7)

  8. #8
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by ItMe View Post
    Oh shoot, this came up last month but I can't find Yoshi's response.
    Basically, he said for things like Orchestrion scrolls that data is physically kept in a different computer than the ones that tracks your regular inventory... and these computers aren't able to talk to each other.
    The game can check if you have a minion or not while rolling on it because minion info is stored in that second bank, not the one that tracks your Orchestrion scrolls.
    He said that making those systems talk to each other so when you're rolling on loot it could mark what you have, or prevent you from rolling on it... would create an unmanageable amount of extra traffic between them.
    Maybe the game will be able to track what Orchestrion scrolls you have better in the future, but I would not hold my breath on this change : (
    The more I hear about how this game's backend is set up the more I'm convinced it's some kind of Lovecraftian horror the likes of which would drive you mad should you look directly upon it.

    None of that makes any sense. So how do they store that data if the two systems can't communicate with each other? Some intern transfers it with floppy disks or something?
    (3)

  9. #9
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Xegodar View Post
    The rigidness of this games entire backend continues to astound me.
    RIGHT!?



    Quote Originally Posted by Callinon View Post
    None of that makes any sense. So how do they store that data if the two systems can't communicate with each other? Some intern transfers it with floppy disks or something?
    I found the original quote. I hope that helps~
    Sauce:
    https://forum.square-enix.com/ffxiv/...=1#post5446543

    Q: Please make it easier to tell if we already own a certain minion, orchestrion roll, or Triple Triad card when they drop as rewards or are displayed on the market board!

    Yoshida: I’d like to answer this one, since it isn’t limited to UI. At the moment, this would be difficult to handle on the server side. Your character save data, including data on whether or not you own a certain item, is stored on a database server. In order to check whether you own a certain minion, for example, would require interacting with this database server. If we multiply this by several tens of thousands of players doing this simultaneously, this would put an unimaginable amount of strain on the database server.

    Another possible method would be to store this item possession status as local data on the client side, which would be your computer or PS4. However, since FFXIV has an immense number of items which will only continue to increase, this method would affect memory usage and is unrealistic as well.
    (3)

  10. #10
    Player
    Haruka_R's Avatar
    Join Date
    Dec 2018
    Location
    Ul'dah
    Posts
    587
    Character
    Fenix Starfire
    World
    Midgardsormr
    Main Class
    Ninja Lv 100
    Quote Originally Posted by ItMe View Post
    Oh shoot, this came up last month but I can't find Yoshi's response.
    Basically, he said for things like Orchestrion scrolls that data is physically kept in a different computer than the ones that tracks your regular inventory... and these computers aren't able to talk to each other.
    The game can check if you have a minion or not while rolling on it because minion info is stored in that second bank, not the one that tracks your Orchestrion scrolls.
    He said that making those systems talk to each other so when you're rolling on loot it could mark what you have, or prevent you from rolling on it... would create an unmanageable amount of extra traffic between them.
    Maybe the game will be able to track what Orchestrion scrolls you have better in the future, but I would not hold my breath on this change : (
    (2)

Page 1 of 4 1 2 3 ... LastLast