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Thread: Is it fun?

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  1. #1
    Player Anhra's Avatar
    Join Date
    Sep 2020
    Location
    Ul'dah
    Posts
    824
    Character
    Anhra Nefaris
    World
    Omega
    Main Class
    Scholar Lv 90
    Quote Originally Posted by SieyaM View Post
    I am a bit late in responding to some people, been doing other things. What I am kind of hoping for, which probably will never happen here, is to recapture the immersion I felt when I played Everquest way back when it was at it's height. The class I enjoyed most was Enchanter, which is the most indirect spellcasting class you could possibly play. I enjoyed that my class had a lore that it adhered to and no the raw numbers werent the most important aspect of it, it was how it fit into the world and how it played with the party. I think what would really help the healing jobs is to roll more support elements into them rather than continue stacking them with healing skills and amping up their DPS numbers. Support skills are incredibly hard to balance though and so it is unlikely that SE will add any more of those.
    I am hoping for this as well, but unfortunately, there are way too many casuals arround in this game, which never played another MMO aside from FFXIV which have more attitude than clue, that would state otherwise and simply say "Numbers are everything and balance is important".
    (2)

  2. #2
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,189
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Anhra View Post
    I am hoping for this as well, but unfortunately, there are way too many casuals arround in this game, which never played another MMO aside from FFXIV which have more attitude than clue, that would state otherwise and simply say "Numbers are everything and balance is important".
    I'm not going to get into casuals or anything but it does seem like a lot of people who are very vocal about the balance and the numbers game haven't played much else in the way of MMOs, at most they have play Wow. It could be nostalgia or some other bias but I really feel that older MMOs were much more focused on world building and immersion of the player than making sure all classes could play within a few hundred DPS of each other. There was also much more attention spent on detail and play style of classes, they all felt different and did very different things.
    (4)

  3. #3
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by SieyaM View Post
    It could be nostalgia or some other bias but I really feel that older MMOs were much more focused on world building and immersion of the player than making sure all classes could play within a few hundred DPS of each other. There was also much more attention spent on detail and play style of classes, they all felt different and did very different things.
    Ha ha yeah... I remember when the issue swung the other way. Back when balance wasn't a concern and flavor justified most decisions.
    Those time had plenty of their own issues and I honestly don't wanna to back to that.
    (0)
    Last edited by ItMe; 04-21-2021 at 07:15 AM.