More ruminations on 5.5, now that I have more time to write, and I'm not up past my bed time.
MSQ
I hope we get an Echo vision of Fordola carrying Arenvald back. Or them contending with Lunar Ifrit, unless it just gashed and dashed. Also talk about character development for Fordola. She was once willing to follow any order to climb the Garlean ladder, willing to fire on her own comrades that climbed said ladder with her, killing them all. For someone who was quick to push on Alphinaud for his idealism(which I loved btw), she did something very heroic and ideal. Instead of getting out of there by herself, she carried Arenvald back.
I feel like Estinien's commentary to Alphinaud is foreshadowing the ground punching scene from the trailer. It brought to mind the final slew of Trigun episodes, where Wolfwood tries to embrace Vash's ideals, and then dies for it. Followed up fairly quickly by Legato forcing Vash to choose between compromising on his ideals and killing him, or watching Milly and Meryl die to his horde of mind controlled minions. Ideals are nice to have, but you can't really uphold them 100% of the time unless you are omnipotent. I look forward to seeing the fire in Alphinaud's eyes in Endwalker. I suspect he will have a truly scathing, blistering condemnation of his homeland's isolationism, along with their hoarding of technology that could have been used to uphold his ideals. Mercy always has a cost. Estinien's perspective aligns very closely with my own.
I see a lot of people remarking surprise, or that they didn't really think Tiamat was tempered. Of course she was, and I rather think that its effects were weaker in her, because dragons aren't sundered. Plus, she is a powerful, elder dragon. Though it also calls to mind our fight against Isgebind in Stone Vigil. That's the only other time I can think of, where an Ascian roused and perverted a dragon's will. Though obviously that's a bit more grey, since Isgebind was harrying us earlier in the dungeon anyway.
It was odd to see Zenos care about losing the dragons. Perhaps their aesthetic truly pleased him, since he took control of a primal version of their forebear.
As for Fandaniel's nonchalance... I do not believe it is feigned. He wants to die, and he wants everything to die. Many died, and it does not prevent his overarching plan, but even if it did... even if we were to kill him, we would still satisfy him in some way. There are no stakes for Fandaniel, which contrasts against us nicely, where the stakes for us are ultimate. He is being setup to be a character who is undeserving of the idea that every life is precious, running directly counter to it even, in his actions and will.
Nier
The majority of my experience with the Nier series is with Drakengard(Drag on, Dragoon) 1, and then the soundtrack to the first Nier. I bought and played about 6 hours of Automata, but it wasn't for me.
I am rather pleased with the soundtrack integration for the raid though. The combination of the prelude into the final boss theme was simply divine. I won't understand any of the bosses without looking further into Nier, though.
My trouble with getting into Nier is that the ideas and concepts being explored with its narrative are concepts that I have already explored in other, earlier games. It's not that it holds no appeal to me, but it's not as profound to me, because I'm already familiar with such things.
More musings on Werlyt, and sort of responding to Cilia's take on the fight.
I found it interesting that the weapon changed into an Ifrit like shape. I'm looking forward to seeing what it does in Extreme. I assume that the shoulder pads breaking off completely with the "muscles" bulging and rippling happens in Extreme, as in the trailer.
Huh, I found it to be as exciting as the other fights. It's true that as with most end patch trials, it's easier mechanically, but I thought it was just as, if not more exciting. I mean, Goo Nael was pretty cool and definitely was expecting things like that in future weapons... but when Emerald Weapon used data on someone living, I knew it was only going to tone down again. Maybe I just had curbed my expectations heh. I thought it was really cool that Diamond Weapon could transform back and forth, and I also like that there was no holodeck tech this time, but it still controlled the battlefield, to an arguably greater extent, since it was fighting us in a situation that could not have been predicted by its designers.