I'm glad that I can agree on that much; that the system is far from perfect or should be a permanent solution. Nor did I really imply that is what you were thinking in the first place.
This point links back to one of my original points "and god forbid you to criticize the unnecessary effort and leaps that people are required to go through in order to just simply get a house. It's hardly about effort. The fact the very system has on several occasions attracted means of botting and auto-clicking in order to get a house says something very substantial about it." - Using the in-game features it's a disgusting implementation and should not really require external sources like sitting in discord servers as compensation for an already extremely poor system. - With the community of discord servers and such largely helping to drive what is an inherently flawed system. So chalk it up to expecting everything handed down on a plate- But I will continue to chalk the entirety of it up to very poor in concept, and extremely poor in implementation.
Some of the suggestions were effectively akin to pretty much largely gimping your chances in getting a plot. If you aren't camping that plot, then your chance of getting the plot in the first place is pretty low. Especially on a highly populated server; luck-driven. as is the entirety of the system itself. This is an inherent flaw of the system. It should not incite, nor should it provoke players to sit and camp a plot, or play the click game for the entirety of the duration they're sat at the placard. Whether or not their intention was this or not is irrelevant, this is the result of a blatant ill-considered implementation.
Oh, you got the plot after sitting there for 20 minutes, whilst clicking fairly infrequently. Well done; you as everyone else who gets a house on this system have done so largely by virtue of luck.



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