



SAME. That vest was the best (...), I also really want the High House Justaucorps and generally more "dapper" outfits in general. Viera carry them SO well <3






I feel like the dress would have been a lot nicer with a blouse under it to match the male shirt-and-vest.
The justaucorps seems like an oversight - we should have got it at the same time that male characters got the bustle. If we don't get it with the next lot of releases I'm filing it as a bug report.

I was honestly kind of hoping with all the stuff being opened up to the male characters that this would have been a thing, especially after the last school outfit on the mogstation. Think my viera would have rocked it as well... not that I could have used the hat, but the darn vest...sigh no Riddler cosplay still for me hahah.
Gender locking is outdated, let people wear what they like, the more options the better
The tryhard elitist is the person who is going to finish their 5 pieces on this created to be beaten """"challenge"""" and then complaint that the baby, slower or less dexterous person are a problem which not only is toxic but indirectly implies that doing this basic created to be beaten task faster is an """achievement""" of """great skill""" which helps to falsely boost the elitist's self worth as that is their true motive, if challenge was truly their desire they would relish in the chance to do more than the rest.
The healthy person on the other hand will either let people finish their part or assist them for their self worth does not depend on solving basic puzzles created to be beaten, aka as a video game.






At a practical level they still need to adjust all the models so they exist. It's not like real life where the clothes exist independently of the person and the only thing physically stopping them is whether it fits.
True which is why I said gender locking design is outdated, if it was never implemented they would never have to now go through the extra work of making them fit other genders, instead they would from the start design each set for both before releasing them no matter how silly some might have looked.
The tryhard elitist is the person who is going to finish their 5 pieces on this created to be beaten """"challenge"""" and then complaint that the baby, slower or less dexterous person are a problem which not only is toxic but indirectly implies that doing this basic created to be beaten task faster is an """achievement""" of """great skill""" which helps to falsely boost the elitist's self worth as that is their true motive, if challenge was truly their desire they would relish in the chance to do more than the rest.
The healthy person on the other hand will either let people finish their part or assist them for their self worth does not depend on solving basic puzzles created to be beaten, aka as a video game.
Maybe I am not understanding you.True which is why I said gender locking design is outdated, if it was never implemented they would never have to now go through the extra work of making them fit other genders, instead they would from the start design each set for both before releasing them no matter how silly some might have looked.
It's always needed 2 models (by x races) to be made for the clothing. Made 7 years ago, or made today, it's the same number of artist hours to model the boobies into the female clothing asset and texture it (or remove the boobies for a male version).
I don't see how it really changes anything. If the artist spent 100 hours back in 2013 to make both models, or 70 hours in 2013 to make a single gender model and 30 hours in 2021 to add the other gender. It's still 100 hours of artist time.
Last edited by Shibi; 03-31-2021 at 08:41 PM. Reason: clarifying hyur and lalafel body models are quite different on top of gender body model differences!



Luring those unsuspecting hetero boys to their utter demise? xD
I'd be all for less (or even no) genderlocked gear as long as from then on gear isn't designed unisex but still with two genders in mind. I know it's more work.
But what's the point in lifting genderlock if it means all we'll get from then on is unisex gear that lacks all feminine or masculine flavour? The reason people are against genderlock is precisely because they'd enjoy some "opposite" flavour on their char.
If we can only chose between no genderlock but mostly unisex outfits with no distinct flavour and genderlock but destinclty female/ male outfits, I'd prefer the latter. It already bugs me enough that almost every recent hairstyle is just another variation of "unisex short". At least more mid-lenghts hair would be nice.
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