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  1. #1
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,105
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by linayar View Post
    It can if they limit the population per server AND only have personal housing.

    They probably won't do it since they're too nice sometimes and may not want to upset existing owners (especially FC owners), but it's certainly a possibility.
    You are saying this only because you are base on the assumption that Japanese have same standard server and networking technology like Western gam companies; but they don't
    Their technology is way behind because they are too over emphasized on console than PC over there, in another world, PC is not a master race there and console is.
    Although SE is one of the better Japanese company but their technology is still behind by a decade, where both Chinese and Korean are far more advanced.
    The best example is Genshin Impact, the wet dream that all Japanese gaming companies want but can't not achieve.
    They even have an internal review between companies to see why and how Chinese is able to achieve this.

    There is also a podcast where an Asian gaming publisher explaining why they are able to host WoW but unable to publish FF14 due to SE's ridiculous demanding of physical space due to their outdated and over complicated server structure.
    Also, to top that, SE's primary concern is stability over efficiency so they are sticking to one Japanese server supplier and that supplier only, there will be no break through but you will not see loging issue every major patch like you seem in WoW.
    Asking SE to put more servers for housing ward is unreal and practically unachievable.
    By putting up a house wards they requires several servers just to handle the chat functions (ls, FC, CWLS) alones, so you can stop dreaming ask asking something more practical
    (1)

  2. #2
    Player

    Join Date
    Jul 2020
    Posts
    1,759
    Quote Originally Posted by ItMe View Post
    What should the limit be?
    We already can't make characters on congested worlds, so I assume the idea is to lower the limit?
    No, we can just keep that limit.

    Quote Originally Posted by Divinemights View Post
    By putting up a house wards they requires several servers just to handle the chat functions (ls, FC, CWLS) alones, so you can stop dreaming ask asking something more practical
    You don't seem to realize that I'm not asking for something that they're not already doing.

    You want them to modify apartments. Maybe they should, but instead, they've chosen to keep adding wards instead.

    So if that's what they want to do, all I'm saying is if they make all housing personal and keep a strict limit on the total number of characters that can exist per world, they will eventually have enough houses for every character that wants a house.

    I'm not the one telling them to do something they can't do. They've chosen this method of adding wards all along, so it's their call if they think it's feasible.
    (0)

  3. #3
    Player
    Tommara's Avatar
    Join Date
    Sep 2013
    Posts
    139
    Character
    Lady Liralen
    World
    Siren
    Main Class
    Conjurer Lv 55
    Quote Originally Posted by Divinemights View Post
    You are saying this only because you are base on the assumption that Japanese have same standard server and networking technology like Western gam companies; but they don't
    Their technology is way behind because they are too over emphasized on console than PC over there, in another world, PC is not a master race there and console is.
    Although SE is one of the better Japanese company but their technology is still behind by a decade, where both Chinese and Korean are far more advanced.
    The best example is Genshin Impact, the wet dream that all Japanese gaming companies want but can't not achieve.
    They even have an internal review between companies to see why and how Chinese is able to achieve this.

    There is also a podcast where an Asian gaming publisher explaining why they are able to host WoW but unable to publish FF14 due to SE's ridiculous demanding of physical space due to their outdated and over complicated server structure.
    Also, to top that, SE's primary concern is stability over efficiency so they are sticking to one Japanese server supplier and that supplier only, there will be no break through but you will not see loging issue every major patch like you seem in WoW.
    Asking SE to put more servers for housing ward is unreal and practically unachievable.
    By putting up a house wards they requires several servers just to handle the chat functions (ls, FC, CWLS) alones, so you can stop dreaming ask asking something more practical
    Interesting. Reminds me of IBM.

    Having known much better implemented MMO housing since Everquest 2 was released in 2004, something is clearly wrong with FF14 housing.

    I actually encountered housing first in Asheron's Call (1999), non-instanced, pretty much implemented as in FF14, except that houses were scattered across the world, rather than concentrated in housing districts. If you got lucky while exploring the world and were the first person to find a house, and could afford to buy it, you got the house.

    Then Anarchy Online (2001) was the first game I played that introduced instanced housing, but didn't appeal to me because the only purpose was decorating, much like FF14, but unlike FF14, available to all.

    I didn't get interested in MMO housing until Star Wars Galaxies (2003), which were actually useful, so became one its first master architects (thanks to help from friends I'd made in Everquest). Then as I said, Everquest 2 is the gold standard for what MMO housing should be.

    i.e., I was a pretty jaded MMO player around the turn of the century to have any sympathy at all FF14's issues, which in my book, serve no useful purpose except Thavnarian onions, which are trivial for me to buy.

    So, as I've said before, I think it's absurd that they've made it so hard for people who want housing to have one. I pretty much don't care about their institutional issues as justification for FF14's backwardness in this regard.
    (1)