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  1. #33
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,046
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    I mean that's the whole reason why tenacity is such a lackluster stat to begin with, the damage scales worse than even determination (if only slightly) and the passive mitigation is absolutely unnecessary because we have way too much mitigation already.

    I'm also not sure where this idea of our mitigation cooldowns scaling with gear came from, it's a fixed % value and should remain so because anything else would just make it overkill with the current encounter design.


    In regards to making tenacity our main stat instead of strength it would essentially have to be nothing more than a cosmetic change to keep the balance.

    Let's say tenacity becomes our main stat which gives both an increase in damage and mitigation, then they would probably just lower the mitigation we gain from armor so we end up at the same passive damage reduction we would've ended up with our current stats.
    (2)
    Last edited by Absurdity; 03-24-2021 at 04:52 PM.