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  1. #1
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Liam_Harper View Post
    Earthly Star isn't even needed, you just pop it down up to 20 sec in advance for damage and let your shields + Horoscope handle it.

    On topic, I'm curious if we'll see any "pure shields" in 6.0 now they've decided to make a distinction. One of the things I dislike about current Shield healing is unless you get a chain of raidwides, if you're prepping a shield for something that could kill the party you're often wasting the heal factor and spending the GCD just for the noodle 250 potency or such shield because you have to. Whereas if you got a raw 450 aoe shield with no heal (example), it's still weaker potency than a Medica II but you'll usually get full value out of it. The way shields are often split into both a heal and shield component makes them awkward to use pre-emptively.
    At the same time, you rarely need to use them preemptively. And when you do the 30s shield duration does give you enough room to place them early (when hp bars aren't full).

    I don't feel like it's as much of an issue as say... The fact you don't need shields in the first place. Shield healing in ff14 is as much of a developer fantasy gameplay as "healers shouldn't dps". I'm really curious to see what 6.0 is made of but I'm willing to bet it'll be more of the same thing. That is, shield healers actually pure heal 99% of the time, usiung shields effectively 3 times per raid tier.
    (0)
    Last edited by EaMett; 03-23-2021 at 11:33 PM.

  2. #2
    Player
    Irenia's Avatar
    Join Date
    Mar 2015
    Posts
    244
    Character
    Irenia Ataska
    World
    Siren
    Main Class
    Conjurer Lv 90
    The difference between shield healing and zero dps is that the devs can feasibly actually make shield healing a real thing, while the latter is quite unpossible.
    (1)