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  1. #1
    Player
    Calysto's Avatar
    Join Date
    Aug 2019
    Posts
    419
    Character
    Callisto E'elyaa
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Hi there.

    i'm a casual healer (as in i don't really go for high end content), and my job of choice there is sch.

    i'm not really sure what to make of this distinction of barrier/pure heal.

    Sure you can lower the healing potency of the subclass, but that pose some gameplay issues.

    Proactive healing is a thing, but barriers aren't infinite(and if they were, what would be the point ?)
    Sometime the cast time of a "raidbuster" is not enough(if there's one) and if you got a bit of lag, often pointless. I can't count all the times i try to apply a barrier only to have it register on my party AFTER the damage.

    So what do you do then ?
    Keep the barrier up full time ? the loss is absurd and nobody want that, i think.
    Know all the fights to predict incoming damage ? that's an incredible skill gap needed there (if i consider memory a skill, i know mine is pretty low)

    And what about mechanics that down your party (like cid from orbone or doggos from bosja, math robots) : your whole party is down to 1 hp and you have 3 cast max fo fill them back.
    As a "pure heal", no problem, even if the second healer is down. In the same position, the devs can't doom your party if you've only got a single barrier healer.
    that means a barrier have to be anle to tpe the party in 3 gcd ; tank included.

    What about unpredictable damage ? badly placed aoe, mine, players not knowing mechanics, etc...

    At that point, it's probably enough potency for most content.
    (3)

  2. #2
    Player
    SoraLuna's Avatar
    Join Date
    Jan 2021
    Posts
    24
    Character
    Supportive Potato
    World
    Faerie
    Main Class
    Scholar Lv 82
    Quote Originally Posted by Calysto View Post
    [...]
    So what do you do then ?
    Keep the barrier up full time ? the loss is absurd and nobody want that, i think.
    Know all the fights to predict incoming damage ? that's an incredible skill gap needed there (if i consider memory a skill, i know mine is pretty low)

    And what about mechanics that down your party (like cid from orbone or doggos from bosja, math robots) : your whole party is down to 1 hp and you have 3 cast max fo fill them back.
    As a "pure heal", no problem, even if the second healer is down. In the same position, the devs can't doom your party if you've only got a single barrier healer.
    that means a barrier have to be anle to tpe the party in 3 gcd ; tank included.
    [...]
    One solution could be a simple oGCD/Faerie Gauge spell to transform current given shields to pure healing, consuming the shield.
    (1)