Quote Originally Posted by Vahlnir View Post
That doesn't fix the underlying problem, which is the availability of houses. So you are wrong. A lot of people have a ton of gil, so gil is a non issue. The OP is right, however, about instanced housing being a possible solution, but I disagree that the amount of houses isn't the issue, because it most certainly is.
To much gil is exactly what is causing the problem here. Houses were supposed to be removing Gil from the economy, and they are currently failing to do so.

When the average player can easily have over 50 Million gil solo and a Large costs between 20 million and 50 million far to many players are able to buy a limited resource without majorly denting their pocket book.