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  1. #31
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    I wouldn't mind it
    most the time the people on the panel do nothing anyway
    (1)

  2. #32
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,085
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Duskane View Post
    I wouldn't mind it
    most the time the people on the panel do nothing anyway
    That's by design - their role is supposed to be killing the extra monsters as the tank lures them down the corridor, but because we're all so overpowered now it only takes a couple of hits and they spend the rest of the time twiddling thumbs.
    (3)

  3. #33
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    QoL I would get behind:

    1) Cap all old raids at a reasonable iLVL (maybe at whatever gear the raid drops). Ideally to make them all reasonably challenging but more or less a guaranteed clear as long as mechanics are understood and done correctly.
    2) All non-current expansion raids give identical rewards in exp, gil and/or tomestones, so it doesn’t matter which one you do in roulette.
    3) Minor housekeeping on iconography (eg. Use the actual stack marker on stack mechanics and not the generic orange/blue/purple arrows)
    4) Eventually, a story mode version of raids that is identical-ish, but done with NPCs. No rewards other than story.
    (1)

  4. #34
    Player
    Alien_Gamer's Avatar
    Join Date
    Nov 2015
    Posts
    903
    Character
    Cynehild Westknight
    World
    Jenova
    Main Class
    Warrior Lv 96
    Some of the later raids force a party to go down a specific path, such as the waterways in lighthouse. Just put that mechanic in Labyrinth. As soon as players enter the giant staging room before the split, the game forces them to go to t he correct lane based on party; A left, B Center, C right. Then they can keep the actual fight mechanics the same.
    (0)

  5. #35
    Player
    SnowVix's Avatar
    Join Date
    Apr 2019
    Posts
    764
    Character
    Charming Tulip
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by lolicon09 View Post
    The only QoL it requires is a ilvl limit of 70 to make it a decent challenge
    Stop suggesting this particular ilvl. Content should never sync below its rewards, and LotA drops ilvl 80 gear
    (5)

  6. #36
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,085
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Alien_Gamer View Post
    Some of the later raids force a party to go down a specific path, such as the waterways in lighthouse. Just put that mechanic in Labyrinth. As soon as players enter the giant staging room before the split, the game forces them to go to t he correct lane based on party; A left, B Center, C right. Then they can keep the actual fight mechanics the same.
    That requires adding some kind of slide to make us lose control of our character first - and again, it isn't a problem with players failing to manually sort but with the automatic sorting when latecomers are sent in automatically.

    Does anyone know what happens with the sorting for the Factory and Bunker fights? Do people get dropped above the sorting point?
    (0)

  7. #37
    Player
    lolicon09's Avatar
    Join Date
    Apr 2018
    Location
    Mor Dhona
    Posts
    483
    Character
    Chisato Nishikigi
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by SnowVix View Post
    Stop suggesting this particular ilvl. Content should never sync below its rewards, and LotA drops ilvl 80 gear

    Fine, a max ilvl limit of 80 then
    (4)
    When i see a Lalafell character wearing a cute glam

  8. #38
    Player
    GeminiReed's Avatar
    Join Date
    Nov 2019
    Posts
    506
    Character
    Alys Isshu
    World
    Malboro
    Main Class
    Summoner Lv 61
    Quote Originally Posted by Iscah View Post
    Does anyone know what happens with the sorting for the Factory and Bunker fights? Do people get dropped above the sorting point?
    Factory takes it a step further. If you ever wind up on the wrong platform you'll get warped to the appropriate one after some time. When somebody from another alliance rezzes you you'll show up at or near their position.
    (0)

  9. #39
    Player Lanadra's Avatar
    Join Date
    Jan 2021
    Location
    Somewhere on The Source
    Posts
    666
    Character
    Alessia Adaka
    World
    Moogle
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Duskane View Post
    I wouldn't mind it
    most the time the people on the panel do nothing anyway
    The tank is supposed to pull the adds back so that they have something to do. Instead 9 out of 10 tanks just DPS the Atomos and don't even bother with the adds.
    (1)

  10. #40
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Iscah View Post
    That requires adding some kind of slide to make us lose control of our character first - and again, it isn't a problem with players failing to manually sort but with the automatic sorting when latecomers are sent in automatically.

    Does anyone know what happens with the sorting for the Factory and Bunker fights? Do people get dropped above the sorting point?
    I do know raising them in Copied Factory still raises them in their proper arena, so there's clearly something that allows for this. Confused me to no end, but it happens.
    (0)

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