False equivalency. Dragoon's primary class lore isn't about learning skills. The entire point of BLU in Final Fantasy is finding the spells and learning them from enemies. You _can't_ do that in an MMO because of the reasons that I stated. Also, you would have to limit the spells either by power or cut down the total number of spells that BLU can learn to keep up with general class balance and complexity for PS4/controller players.
1. Like people look up that healers are meant to do DPS. Like people look up rotations for their DPS class. Like people look up how to cycle cooldowns as tanks. Like people look up that Cure I/Physick/Benefic shouldn't be used at max level. Like people look up what stack markers are. Like people look up how they should use AE attacks on multiple enemies. People don't look things up. Also, from a user experience standpoint, they shouldn't have to. If BLU were a normal job then like all of the normal jobs it shouldn't require people to leave the game to figure out how to play at a reasonable level.
2. So, remove the interesting part of BLU (trying to figure out what the spell/NPC is) and just make it a checklist. Sounds fun. Why not just make it job quests at that point since a system exists for that already? At that point, what differentiates BLU from everything else?
3.Create a completely new system for this single job that is a normal job but somehow needs to be treated differently? Doesn't sound like a normal job to me. Sets horrible expectations for users that decide to choose BLU as their main. "All of these jobs are the same" turns into someone trying to continue their MSQ and being told that they need to open up some checklist and do more work and running around than any other job needs to do in order to progress.
The reason that you have the ability to say that in FF14 is because of how great balance is for classes. The fact of the matter is that a large part of the reason why for the most part any job is accepted that falls into the role they like is because of the lack of customization of the jobs. One Samurai has the same general floor and ceiling of output as another Samurai at the same ilvl. Other than getting to track down the spells, the other value of BLU's gameplay is the customization behind it. You want to put together a tank spec? Go for it. Healer spec? Sure, why not? DPS? Definitely. You _can't_ have something like that in the current "normal" job ecosystem while maintaining class balance.The meta is a shaky battleground my G<snip>.
In order for BLU to be a normal job you have to either destroy what makes the class interesting, or provide a horrible user experience that doesn't match the "normal" classes but is pretending to be.