yeah and mods have been known to break the game sometimes. that's something that can't happen from a dev perspective.
yeah and mods have been known to break the game sometimes. that's something that can't happen from a dev perspective.
If SE included an actual official "HighResTextures.dat" (or whatever the file format for the local client is actually called) that the game then loads it should be fine. There should be no difference between a 256x256 texture and a 2048x2048 texture besides file size since those game assets should all be loaded locally from your PC or console.
Last edited by Absurdity; 03-03-2021 at 04:21 PM.
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