


find me a mmo that dont have animation lock when use skill or cast spell, anyway just try to say that animation lock is not a big deal as long player can cancel the cast/skill in a easy way
I think animation lock wouldn't be a problem if it affected the enemies too. Why can someone move freely while being punched/slashed/stomped anyway?
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]



[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]


Ummm XI. Let's see typical WS went like this:
Get TP>Twink gear>execute WS>twink back gear>continue attack. You can't even attempt to change gear in XIV like you could in XI. The damn mob would b dead b4 you pulled off this move. LOL


Everquest online adventures for the ps2. You could use any skill and move at the same time, but you would be reduced to walking. No matter what, when charging to spell to firing it off at the enemy you can walk. One of the great things that game has done.

In Aion there are both ws with and without animation lock, usually the latters are dealing more dmg and that's a nice concept, I hope they consider this for 2.0
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote




