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  1. #21
    Player
    SirOleas's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    709
    Character
    Oleas Aiedail
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    YES!
    Now we get to compare single player style fighting games to an MMO.

    *happy dance* fml.
    (7)

  2. #22
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Come on guys....
    Do you REALLY wanna get stuck in animation lock for some stupid flashy move? REALLY?

    I think not.
    (7)

  3. #23
    Player
    Ilethius's Avatar
    Join Date
    Mar 2011
    Location
    U'ldah
    Posts
    263
    Character
    Ilethius Tarraban
    World
    Moogle
    Main Class
    Marauder Lv 6
    Shortly after 1.21 is released....

    NNNNNEEEEEERRRRRRDDDDD RAGE! Ifrit is killing me when i do my flashy long weapon skill, please make it quicker.
    (5)

  4. #24
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by AmyNeudaiz View Post
    Come on guys....
    Do you REALLY wanna get stuck in animation lock for some stupid flashy move? REALLY?

    I think not.
    find me a mmo that dont have animation lock when use skill or cast spell, anyway just try to say that animation lock is not a big deal as long player can cancel the cast/skill in a easy way
    (1)

  5. #25
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    I'm just happy that it finally looks like we're hitting something with our weapon. All of our current weapon skills are just swinging our stuff around with no appearance of resistance from the enemy.
    (1)

  6. #26
    Player
    Athaya's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    87
    Character
    Athaya Morwen
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    I seriously don't know why most of you guy/gals even play this game it really seems like most of you can never be pleased. Most of you probably don't even play tank. (most = ppl that have respond to this thread negatively) based on the animation it looks cool imo. My concern from the pics I've been seeing is that the sword looked too much like a great sword but the scale didn't look so bad in the animation.
    (14)

  7. #27
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Shneibel View Post
    find me a mmo that dont have animation lock when use skill or cast spell, anyway just try to say that animation lock is not a big deal as long player can cancel the cast/skill in a easy way
    I think animation lock wouldn't be a problem if it affected the enemies too. Why can someone move freely while being punched/slashed/stomped anyway?
    (0)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  8. #28
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Soukyuu View Post
    I think animation lock wouldn't be a problem if it affected the enemies too. Why can someone move freely while being punched/slashed/stomped anyway?
    mobs have animation lock as well when they use skill, their auto attack & player auto attack doesnt have animation lock
    (1)

  9. #29
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Shneibel View Post
    mobs have animation lock as well when they use skill, their auto attack & player auto attack doesnt have animation lock
    No, I meant there should be animation lock when you get hit, i.e. Moogles not floating away while being simian trashed.
    (0)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  10. #30
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    500
    looks good to me, can't complain.
    better than swinging my sword around doing 360° turns.
    i like the part where the PLD does a lil turn and spins the sword to then stab the enemy.
    if it doesn't have a million flashing effects this'll look great in combat!
    and if you're afraid of animation lock, then time your skills with those of your enemy, i guess you can't do awsome moves like this and still move around freely, this isn't an action combat RPG.
    (10)

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